Villain, Cosmic, Mystic, Blaster, Darkhold
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
In my opinion, all Darkhold Members should be equipped with Skirmisher class. This proved to be the most effective setup against enemy Darkhold.
However, DS Heartless’ main role is to cause damage and place Slow with his special always (he has 500% increased Focus for that skill).
Some people will find using Skirmisher for him useless, especially since Strange [Heartless] has the highest crit damage bonus alongside Scarlet Spider. Even though DS Heartless can truly cause immense damage with the Raider class, I’m using Skirmisher because that is the only guarantee that his basic attack will flip enemy buffs into negative effects. That proved to be the most important thing for his role in Pestilence Saga.
P – Passive ability
S – Special ability
U – Ultimate ability
B – Basic ability
Passive – Increased Critical Chance and Damage of all Darkhold members by 25%; Increased Barrier. With Passive on level 5 Strange [Heartless], the Critical Damage increase is the highest in the game. He needs every additional Critical Chance he can get. The increase of 25% would be crucial for the team even if his Crit Damage is not as high as it is.
Special – Increased Damage; Reduce Speed Bar by +15%. Strange [Heartless] Special needs to be improved in order that he actually controls the turn rotation. Without additional Reduce of targets Speed Bar, Strange can’t change the turn of the tide in his favor.
Ultimate – Upgrading Ultimate will be a pure damage increase. More damage, and more damage per positive and negative effects on the primary target. He is one of the hard hitters in this game, so his damage matters.
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