Nemesis
Tier List
Villain, Global, Mutant, Support, Death Seed
Arena | ★ ★ ★ ★ ★ |
Alliance War Offense | ★ ★ ★ ★ ★ |
Alliance War Defense | ★ ★ ★ ★ ★ |
Blitz/Real-Time Arena | ★ ★ ★ ★ ★ |
Raid | ★ ★ ★ ★ ★ |
Dark Dimension | ★ ★ ★ ★ ★ |
Cosmic Crucible | ★ ★ ★ ★ ★ |
Iso-8
Nemesis plays the role of Support in the Deathseed team. But that doesn’t mean he should be a Healer. In his kit, he has a lot of healing capabilities. After any of his attacks, his team will receive healing.
Thanks to Archangel Passive, wherever any Deathseed member manages to Critical strike, the whole team will receive healing.
So, in general, they don’t need more healing. Or maybe they do, but if Nemesis is a Raider ISO-8 Class, his team will have more benefits. First of all, overall damage output will be better. Second, even healing should be more than satisfying because when you play with the Deathseed team: more crit = more healing.
In short – if you want to get the most out of Nemesis, equip him with Raider ISO-8 Class.
T4 Priority
S – Special ability
P – Passive ability
U – Ultimate ability
B – Basic ability
Special – Nemesis Special is his most important ability. He needs it to keep his team alive, so upgrading it will be your priority. It will double the amount of Health stolen from the enemies (10% up from 5%), and automatically he redistributes more healing to his team. On top of that, Speed Up will last for two turns (up from one).
Passive – On max level, his passive will give just one thing – Damage! Death Seed team will have a 30% damage increase (up from 15%). A massive upgrade we cannot afford to skip.
Ultimate – Trauma will now last for two turns (up from one), and the Damage of Nemesis Ultimate ability is increased by a third. We all know how powerful Trauma is – increasing it for an additional turn can be crucial.
Infographics

Theory Craft
The fifth member of the Death Seed team will be Nemesis. He will play a Support role in the Death Seed, but as we will see soon, he is not a classical Support character.
With all his abilities, he will steal the enemy’s Health and distribute it to his teammates. That makes him an exceptional Supporter who can keep any team alive as long as needed. At the same time, he can buff his team and do a high amount of damage.
Traits: Villain, Global, Mutant, Support, Death Seed
Let’s see his abilities:
Basic – Exo-Punch
He will attack primary and adjacent targets with moderate damage. Steal 5% of Health and redistribute it to his allies.
Special – Bio-Energy Eruption
His Special cost three Energy, and he can use it at the start of combat. It will do a nice amount of damage to primary and adjacent targets while stealing 10% of enemies’ Health and redistributing it to allies. He will transfer all positive effects from Archangel to himself, then spread it from himself to Death Seed allies. These actions will not cover Taunt, Stealth, Regeneration, or Safeguard. So, he is the “chain” who ties Archangel and the rest of Death Seed. Without him, this team can’t reach its full potential.
He will also apply Speed Up for two turns to himself, and all Death Seed allies.
Ultimate – Plasma Meltdown
Five energy costs; can be used at his first turn. He will attack all enemies for a high amount of damage + steal 10% of Health and redistribute it to himself and his allies. This action will also apply two Bleeds and Slow for two turns to enemies.
In Raids, Trauma (two turns) applies to enemies as well.
Passive – Armor Breach
He and his Death Seed allies will gain 30% Damage. Will lower the Armor to all enemies with Bleed by 30%.
In Raids on spawn, he will apply Defense Up to himself, and all Death Seed allies for two turns. When he or any of his Death Seed allies drop below 50% of Max Health, he will fill the Speed Bar for this character by 30% + gain Speed Up.
The overall value of this character is enormous. As I already said, Nemesis will be capable of keeping any team alive, just with his attacks. So, he can be used in Dark Dimension with other non-Death Seed characters (for example).
In the Death Seed team, if he plays after Archangel, he can redistribute a lot of Buffs to other team members (we know that Archangel, with his Ultimate, can steal all Buffs from his target).
Stealing opponent’s hit points; keeping his teammates alive; lowering the Armor of enemies; increasing his team Damage – can we desire more from Nemesis?
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