Villain, Cosmic, Tech, Brawler, Infinity Watch, Iron-Willed
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
Nebula became an important character with the release of Infinity Watch. While she is with Gamora, she will assist every attack meaning that the team can benefit from the Skirmisher class equipped with her. That would allow passive removing of enemy buffs during the entire fight.
Since Nebula doesn’t have any utility whatsoever, she will not gain an advantage from increased Focus. That is why I prefer equipping her with Striker class trying to maximize the damage output of the Nebula/Gamora duo.
P – Passive ability
U – Ultimate ability
B – Basic ability
S – Special ability
Passive – +10% Assist Chance; +10% Assist Chance per 8W ally. Improving passive is essential for Nebula’s efficiency. It will make her assist on every attack that can crucially affect the outcome of certain battles. It is ineffective against Weapon X for example, but still Nebula is not the same without it.
Ultimate – Increased Damage; Chain to 2 adjacent targets, if there are 3 or more 8W allies’ chain to 10 adjacent targets. Improving Nebula’s ultimate is important so 8W can counter teams that rely on summons (such as Underworld, for example). It is a small niche but increases your offensive range with 8W.
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