Cyclops
Tier List
Hero, Global, Mutant, Blaster, Uncanny X-Men
Arena | ★ ★ ★ ★ ★ |
Alliance War Offense | ★ ★ ★ ★ ★ |
Alliance War Defense | ★ ★ ★ ★ ★ |
Blitz/Real-Time Arena | ★ ★ ★ ★ ★ |
Raid | ★ ★ ★ ★ ★ |
Dark Dimension | ★ ★ ★ ★ ★ |
Cosmic Crucible | ★ ★ ★ ★ ★ |
Iso-8
Cyclops should be equipped either with Raider ISO-8 class or with Striker class depending on other existing classes in your X-Man team.
T4 Priority
P – Passive ability
S – Special ability
U – Ultimate ability
B – Basic ability
Passive – Increased Damage for Magik and Wolverine on assists; +2 Charged on Uncanny member turn up to a maximum of 20; On maximum Charged (20) gain 2 Ability Energy. Cyclops Passive Level 5 doubles the amount of Charged at his disposal. In other words, his maximum damage potential is also doubled. This is something that can’t be ignored! (1st)
Special – Increased Damage; Always call a second random ally to attack the second most injured non-summoned enemy. It is not mandatory to improve Cyclops special but if you chose to do it you will be awarded almost doubled damage potential. If you have T4 to spare, spending on this ability will not be a mistake! (2nd)
Infographics

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