Hero, City, Skill, Brawler, Heroes for Hire
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
Colleen can be developed in two directions depending on the classes of the rest of H4H team.
If there are enough Skirmishers in the team, then she should be developed as a Striker. If you have other ideas, you can use her as Skirmisher to place Bleeds on enemies.
P – Passive ability
U – Ultimate ability
S – Special ability
B – Basic ability
Passive – +100% increased damage with passive attacks; While Colleen has Deflect, she gets a 100% Counterattack chance, +10% Piercing, and +20% Block Amount. Improvement of Colleen’s passive is mandatory for assembling the best possible AW Defense. This should be your first priority for Colleen Wing.
Ultimate – Increased Piercing Damage; Heal Block lasts 2 turns. Colleen’s ultimate has a CD of 3 turns so every improvement in the damage is most welcomed. Even though the increase is not significant, it will make a decisive improvement in Colleen’s performance in AW Defense.
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