Villain, City, Skill, Protector, Spider-Verse, Underworld
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
With the recent improvements, it is mandatory that Kingpin is equipped with a Fortifier class. As long as he has Barrier all summons will be buffed with Speed Up and Offense up at the end of his turn. With that said, it is futile to look to any other ISO-8 class but the Fortifier class!
P – Passive ability
S – Special ability
U – Ultimate ability
B – Basic ability
Passive – Increased Focus and Resistance (+30%; +90% in total) for all Underworld allies. The improvement is too great to be ignored and it should be a priority for the Kingpin and Underworld teams.
Special – Summon 3 Bodyguards; Apply Safeguard on all allies. It is not mandatory to improve this skill. However, the new Underworld mechanic implies that there will be a lot of summons and it would be a waste that in a crucial AW battle Safeguard goes on summon instead of Taskmaster or Mr. Negative. Having that in mind the T4 investment is justified.
Ultimate – Apply Offense Up to all allies; Always gain an assist from a random ally. The justification for T4 investment in Kingpin’s special is the same as for his special. It is not mandatory, but it is recommended.
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