Hulk
Tier List
Hero, Global, Bio, Protector, Wave – I Avenger, Gamma, Amazing Avenger
| Arena | ★ ★ ★ ★ ★ |
| Alliance War Offense | ★ ★ ★ ★ ★ |
| Alliance War Defense | ★ ★ ★ ★ ★ |
| Cosmic Crucible Offense | ★ ★ ★ ★ ★ |
| Cosmic Crucible Defense | ★ ★ ★ ★ ★ |
| Raid | ★ ★ ★ ★ ★ |
| Dark Dimension / Saga | ★ ★ ★ ★ ★ |
| Battleworld | ★ ★ ★ ★ ★ |
Iso-8
Hulk can be equipped with either the Striker or Healer Iso-8 class. As a Striker, he benefits from the Striker-Skirmisher combo with Spider Woman Julia in the Amazing Avenger team. Every time Hulk performs an Iso-8 follow-up attack, he gains an additional Charged, and each Charged stack boosts his Damage and Armor by 10% (up to a maximum of 50%). This makes Striker a great choice for increasing his offensive and defensive potential.
Healer is also a good option for Hulk, as he heals himself when using his Special, which has a relatively low cooldown. By choosing the Healer Iso-8 class, you can further enhance his self-healing, making him even more durable and reliable as a Protector for the team. Both classes have their advantages, so the choice depends on whether you want to maximize Hulk’s survivability or his overall impact through Charged stacking.
T4 Priority
P – Passive ability
S – Special ability
B – Basic ability
U – Ultimate ability
Passive – Hulk will reduce the duration of all negative effects on himself by 2 the first time he drops below 50% Health and again when he drops below 25% Health. This means that, regardless of whether he has Trauma or not, he’ll be able to shed debuffs in those critical moments. Additionally, Hulk will gain +10% Damage and Armor per Charged (up from +5%), further boosting both his damage output and survivability. Altogether, this Passive upgrade is essential, as it significantly increases Hulk’s damage, mitigation, and overall sustain in battle.
Special – Deals increased damage and clears all negative effects from himself (up from just 3 negative effects). After this upgrade, there’s no need to worry about how many debuffs Hulk has when he uses his Special—he’ll be able to cleanse them all, provided he isn’t affected by Trauma at that moment. This makes the upgrade very useful for ensuring Hulk’s survivability and keeping him effective, especially in debuff-heavy encounters.
Basic – Gain 1 Charged (up to a maximum of 5) every time Hulk uses his Basic attack, in addition to dealing increased damage. This is an essential upgrade because it allows Hulk to accumulate Charged stacks not only when he’s attacked, but also actively through his own turns. Each Charged grants him +10% Damage and Armor, so the sooner he reaches 5 stacks, the better. Being able to gain Charged through his Basic means Hulk can reliably and quickly maximize his damage and survivability.
Ultimate – Apply 2 Bleed and Defense Down to the primary and adjacent targets, and his Ultimate will deal increased Piercing damage. This upgrade is useful because the Amazing Avenger team benefits significantly from having Bleed on enemies. While it’s not essential, it’s always helpful to have more Bleed effects applied to targets.
Infographics

About Character
Gamma radiation changed everything for Bruce Banner. Once a quiet, brilliant scientist, his life was upended by a laboratory accident that unleashed the Hulk—an unstoppable force born from Banner’s own suppressed rage and trauma. The result is a constant internal battle: Banner’s intellect and desire for peace clashing against the Hulk’s instinct for survival and raw emotion.
The duality of Banner and Hulk has fueled some of the most compelling stories in Marvel history. Banner spends much of his life searching for a cure, desperate to control the force within him and avoid endangering those around him. Yet, time and again, circumstances force him to confront the Hulk’s existence—whether as a fugitive hunted by the military or as an unlikely hero called upon in times of crisis.
Hulk’s strength is legendary, increasing with his anger and at times surpassing even the gods of Asgard or cosmic threats. He’s leveled cities in blind fury, but also saved the world when no one else could. This has made him both a figure of fear and a symbol of hope, depending on who tells the story. Despite the destruction left in his wake, Hulk’s actions often reveal a deep sense of justice and a desire to protect the innocent, even if his methods are misunderstood.
His journey has taken him far beyond the streets of Earth. On the alien planet Sakaar, Hulk became a gladiator and eventually a king, leading the Warbound and challenging the universe’s most powerful forces. He’s faced both external enemies and his own inner demons, from battles with cosmic entities to struggles with alternate Hulk personas like the savage Hulk, the gray Joe Fixit, and the cunning “Professor” Hulk.
Throughout it all, Banner and Hulk’s relationship evolves. They’re not just two sides of the same coin, but reflections of what it means to grapple with trauma, anger, and the longing for acceptance. Hulk is more than just a monster—he’s a survivor, a protector, and a symbol of the complicated nature of strength. His story is one of constant change, but also of resilience, showing that even the most tormented souls can find purpose and, sometimes, peace.
Hulk serves as a Protector, designed to shield his team from the very start of battle. On Spawn, he gains Taunt—when paired with the Amazing Avengers, this Taunt lasts for 2 turns and is accompanied by Immunity for 2 turns. Combined with the standard buffs Amazing Avengers receive on Spawn, such as 2 Evade, 2 Safeguard, and 2 Defense Up, Hulk becomes a highly resilient frontline presence when surrounded by his team.
A key part of Hulk’s kit is his Charged mechanic. He gains a stack of Charged whenever he’s attacked, when his health drops below certain thresholds, or when he uses his Basic ability. He can store up to 5 Charged stacks, each granting him +10% Damage and +10% Armor, for a potential total bonus of 50% to both stats. This allows Hulk to hit harder and withstand more damage the longer he stays in the fight.
Durability is further increased by Hulk’s ability to reduce the duration of negative effects on himself the first time he drops below 50% and 25% Health—effectively acting as an anti-Trauma mechanic, giving him a chance to clear harmful debuffs when he’s most vulnerable.
Offensively, Hulk isn’t just about soaking up damage. He can apply Bleed and Defense Down to enemies, and his Ultimate clears Revive Once from a target while granting it to himself. His Special provides self-healing, clears all negative effects, and gives him Taunt, ensuring he remains the focus of enemy attacks. As mentioned, each use of his Basic grants him a stack of Charged.
Hulk’s speed is on the lower side, which is typical for a Protector, and works to his advantage—he stays on the frontline, taking hits and keeping pressure off his allies. In the Amazing Avengers team, this makes Hulk a reliable and durable tank, capable of soaking up damage, disrupting the enemy, and supporting his team.
You can find detailed information about Hulk on the Amazing Avenger team page HERE.
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