Hero, Global, Mutant, Controller, Astonishing X-Men
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
In my opinion, Iceman will benefit the most from Skirmisher Class. He will not need an extra Focus for placing Slow but since he can make bonus attacks on every enemy turn it might be best to equip him with a fully improved Skirmisher class. He can also benefit from Raider class since almost all his attacks are AOE but the gain is not as with Skirmisher which can remove positive effects in the process.
P – Passive ability
U – Ultimate ability
B – Basic ability
S – Special ability
Passive – +30% Piercing on the enemy turn; Reduce Armor and Damage (only in Raid) by +10% for all enemies with Slow. Iceman’s passive is the key to having a viable Astonishing X-Men Raid team. It will increase your damage output and your sustain in raids, so if you are going to still use Astonishing X-Men in Raids after releasing of Death Horseman team, you will have to invest T4 in Iceman’s passive.
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