Villain, Global, Mutant, Marauder, Support
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
Healer ISO-8 class is definitely the best for Mister Sinister. Equipping him with any other class is a no-go in any category.
S – Special ability
P – Passive ability
U – Ultimate ability
B – Basic ability
Special – Spread all positive effects to all Mutant and Cloned allies, Increased Healing. For having a competitive marauder team in Defense, Mister Sinister needs his special on maximum. Having that in mind, an investment is justified if you plan to use Marauders in Defense.
Passive – +20% Focus for all Marauders members; +10% Max HP (+20% in WAR) for all Marauders Members +Emma. Level 5 passive significantly improves Marauders’ overall capability. If you plan to use them, you should plan to spend T4 on this passive ability.
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