Hero, Global, Tech, Support, Bionic Avenger, Iron-Willed, Vigilant
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
Like all Support Healers, Viv Vision will thrive the most with the Healer ISO-8 class. This goes especially if you are building her for Raids. Honestly, any other class provides far less to the team.
However, if you build Viv Vision and Bionic Avengers to be competitive in WAR or Cosmic Crucible, you might consider giving her Skirmisher class because of two reasons.
First, you want her Ability Block to be placed always, no matter the cost. Second, you need someone in the team to be the Skirmisher class and remove enemy buffs, so you can land your debuffs without a problem. Considering that most of the Bionic Avengers will benefit the most from the Raider or Striker class, Viv Vision is an ideal pick for the Skirmisher class.
U – Ultimate ability
P – Passive ability
B – Basic ability
S – Special ability
Ultimate – Significantly Increased Damage + Flip all negative effects on all BA members. This proved to be mandatory for Doom 3 Tech Nodes!
Passive – Increase her and all Bionic Avengers armor (even more in the Raids). You should upgrade this skill – more armor equals less damage received in most cases.
Basic – Increased Damage, In Raids gain assist from Vision. This is not a mandatory improvement by any means. It is good that Viv Vision’s basic is followed by her dad, especially since enemies will be rebuffed with Offense Down. However, the influence of this improvement will not be crucial for BA’s effectiveness in Raids.
When Vision, one of the most powerful and iconic superheroes decided to have a family, he used Scarlet Witch’s brain patterns to create Virginia to become his wife. The next step was creating the kids from his own brain patterns combined with Virginia’s. That is how Viv and Vin Vision were born.
They were identical twins – boy and girl. Soon they moved to Arlington, Virginia where all of them became celebrities (like the Kardashian family IRL).
Viv Vision inherited all her father’s abilities, but she was never happy since she is different from normal humans. Her never-ending pursuit of becoming human led her through numerous adventures where she collided with Grim Reaper and High Evolutionary who were her main adversaries.
Eventually, Viv will lose her mother and brother in this fight, and she will join a Superhero group known as the Champions (mostly teenage superheroes like Ms. Marvel, Miles Morales, etc..) before making an ultimate sacrifice.
Viv has all superhuman powers like her father Vison including superhuman strength, flight, density manipulation, and intangibility. Her computer brain allows her to live inside the internet, being able to remotely connect with any computer or device on the network.
In Marvel Strike Force, Viv Vision is the Hero Support for the Bionic Avengers who heals the team whenever someone gets Ability Energy. At the same time, like other members of the team, she grants additional Ability Energy and controls a battle by preventing enemies from using their abilities.
Basic Attack causes moderate damage against the single target and places Deflect to the most injured ally (+2 Deflect on Bionic Avenger). In Raids, Basic Attack allows Viv Vision to grant 2 Ability Energy to random Bionic Avenger and 1 Ability Energy to Vison. This attack will always be assisted by Vision but only in Raids.
Viv Vision’s basic attack is not immensely powerful outside raids. It will indeed grant Deflect to the most injured ally but outside of that, it is nothing special. From what we could learn in the official Blog Viv Vision will always assist Vision’s basic attacks which is not the case in the opposite direction (Viv Vision will receive assists only in Raids).
If that is the case Viv will be crippled for other game segments, but I wouldn’t jump to conclusions before seeing their kits in the game. Scopely is known for releasing half or even false information in announcements.
Special Ability costs 4 Energy and can be used at the start of combat. It will cause moderate damage against a single target while placing Offense Down and Ability Block for 2 Turns. Simultaneously it will generate 1 Ability Energy for two random Bionic Avengers that are not at full energy.
In Raids, this skill cannot be blocked and if the target is killed Offense Down and Ability Block are transferred to adjacent enemies.
Viv’s Special Ability allows Bionic Avengers to place 2 Ability Blocks for two turns at the start of combat. It sounds insanely overpowered, but the true effectiveness will depend on the base Speed of Vison, Viv Vision, and their enemies. Nevertheless, being able to cripple two enemies in the first turn and then do it again with Deathlok in the second seems insane (at least against enemies who have no Immunity at the start).
The potential of this ability is even greater in raids where Viv can spread Offense Down and Ability block if she kills the target. Naturally, this is also another Bionic Avengers skill that grants Ability Energy.
Ultimate Ability costs 6 Energy and can also be used at the start of combat. It first flips two negative effects to positive for all allies (all negative effects for Bionic Avengers) before causing heavy damage to the Primary target and all other enemies in the same row. The primary target will also be Blinded in the process.
If there are 3 or more Bionic Avengers in the team this attack cannot be Dodged or Evaded. Simultaneously, all Bionic Avengers will be granted 1 Ability Energy.
This is the first ability in the game that affects enemies in the same row. There are two rows in every battle (front and back), and this will be especially effective in Raids, which can spawn more than five enemies at the same time.
You will have a tough time deciding whether to use Special or Ultimate in the first turn, but you should not consider it as a dilemma but as an opportunity – you will control the battle depending on your enemies.
Passive Ability allows Viv to heal all Bionic Avengers by 3% of her Max HP whenever any member of the team gains Ability Energy. It also permanently increases Armor for Viv and all Bionic Avengers.
When any member of the Bionic Avenger team drops below 50% HP, Viv instantly clears Disrupt and Heal Block from that team member and places Stealth on them. In Raids Bionic Avengers receive one additional Ability Energy when they drop below 50% HP, and their Armor is further increased.
Viv Vision’s healing may seem low at first glance but that would be an extremely wrong deduction. When you look at the big picture and conclude that every member of the team will receive at least 2 Ability Energy every single turn, by using simple mathematics you came to the result of healing equal to 30% of Viv’s Max HP each turn (5 members x2 Ability energy x 3% HP=30% HP).
Knowing that Viv’s base HP will be higher compared to other characters the only logical conclusion is that Viv will be fully overpowered as a healer.
It is sufficient to say that in Raids, the Ability Energy distribution will be almost doubled. Her passive protection of Bionic Avengers when they drop below 50% HP after understanding her healing abilities seems irrelevant, while it is almost identical to the protection of Darkhold in the same situation.
Overall, Viv Vission’s passive utilizes the power of all other members combined and makes an unbelievable synergy for Bionic Avengers in general.
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