Hero, City, Tech, Controller, Heroes for Hire
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
It would be logical to develop Misty as Skirmisher. All her attacks are single target based.
However, since she’s primarily used in War Defense with maximized Focus for all abilities it would be wise to give her Striker class. Let Colleen place Vulnerability with her constant assists and counterattacks.
B – Basic ability
P – Passive ability
S – Special ability
U – Ultimate ability
Basic – Increased Damage; always applies Defense Down; Applies Offense Up to Colleen Wing. Level 7 of basic attack always grants Offense up to Colleen Wing. Misty Knight cannot reach her full potential without it.
Passive – on Enemy death, places Speed Up to 2 random H4H allies; +40% Focus on WAR Defense. This improvement is not mandatory, but it gives you useful buffs on kills and grants that Misty Knight’s special and ultimate will not be resisted in War. If there are enough T4 Ability Material and no other priorities, you can spend them on Misty’s passive.
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