Hero, Global, Skill, Controller, Wakandan, War Dog
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
Okoye gains Charged on every successful Critical hit (hers or any other Wakanda ally’s) so the Raider class is an obvious choice. However, since the Raider class will be given to at least 2 other Wakanda allies, choosing Skirmisher for Okoye is also an option especially since it will be in synergy with her basic attack.
U – Ultimate ability
P – Passive ability
B – Basic ability
S – Special ability
Ultimate – Increased Piercing Damage; In CC or War Offense, clear Revive Once from the primary target (cannot be resisted). This improvement is essential for having an efficient War Dogs team. It will allow them to fight against H4H, 8W, and Dormammu. Without the ability to remove Revive Once, Okoye cannot reach her full potential.
Passive – in CC or War offense, while charged and with 4 or more Wakandan allies, lower Drain by 50% for all enemies. This improvement is important for trying to counter teams with Drain (Darkhold, Gamma). It basically suggests that you should be able to counter those teams, but it doesn’t offer any guarantees except that without it you can’t do it.
Search new character
Type the name of the character in the search box. The character’s name will appear below the search box. Click on the title.