Spider-Woman

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Tier List

Hero, City, Bio, Blaster, A-Force

Arena★ ★ ★ ★ ★
Alliance War Offense★ ★ ★ ★ ★
Alliance War Defense★ ★ ★ ★ ★
Blitz/Real-Time Arena★ ★ ★ ★ ★
Raid★ ★ ★ ★ ★
Dark Dimension★ ★ ★ ★ ★
Cosmic Crucible★ ★ ★ ★ ★

Iso-8

Outside of War Offense Spider-Woman needs Skirmisher to be fully effective.

On War Offense, she should be equipped with the Striker class to maximize her amazing damage potential. Even the Raider class can be an option since her special affect multiple targets, in case A-Force doesn’t apply enough Vulnerable effects.

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T4 Priority

P – Passive ability

S – Special ability

U – Ultimate ability

B – Basic ability

Passive – On Turn, this will heal self and Secret Defenders/A-Force allies for 5% of her Max Health, and apply Immunity to them. (Only on War Offense)

Special – Increase damage by +70%, expand the number of chain targets to 4. On War Offense increase the damage by +30% per A-Force ally. Must have – it can put Heal Block and Offense Down to five targets.

Ultimate – Increase the damage by +80% and flip 2 Positive effects into Negative. Good to have – but not strictly necessary.

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Infographics

spider woman +

Jessica Draw aka Spider-Woman became Super Hero when her father injected her with experimental spider-derived serum. He tried to save her from uranium poisoning.

She is not part of Spider-Verse, but she is City-based and has Spider-like abilities.

With basic attacks, she places Defense Down. With her special (that can be used at the start), she prevents the primary target from using skills and places Heal Block and Offense down on up to 4 adjacent targets. The damage of her special is extremely high in AW Offense and it increases with each A-Force member.

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It can be compared with Shang Chi’s ulti but it seems that Spider-Woman hits even harder. The ulti can be used in the second turn against a single target and it causes damage that increases with each negative effect on the enemy. Additionally, it extends the duration of all debuffs and flips 2 positive effects.

With Spider-Woman in the team, all A-Force allies are practically immune to Offense Down. Also, her team is granted Defense Up for 2 turns at the start of combat, while her enemies in AW will be debuffed with Offense Down for the same duration.

Most importantly all enemies in AW will have their Accuracy decreased by 25% as long as they are under the effect of Offense Down. Mathematically speaking, enemies will miss every 4th strike against anyone in the A-Force team. Finally, similar to Captain Marvel, Spider-Woman auto-heals at every turn.

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