She-Hulk
Tier List
Hero, City, Bio, Protector, Gamma, Retcon
| Arena | ★ ★ ★ ★ ★ |
| Alliance War Offense | ★ ★ ★ ★ ★ |
| Alliance War Defense | ★ ★ ★ ★ ★ |
| Cosmic Crucible Offense | ★ ★ ★ ★ ★ |
| Cosmic Crucible Defense | ★ ★ ★ ★ ★ |
| Raid | ★ ★ ★ ★ ★ |
| Dark Dimension / Saga | ★ ★ ★ ★ ★ |
| Battleworld | ★ ★ ★ ★ ★ |
Iso-8
She-Hulk is a Protector with two strong Iso-8 class options. Fortifier will further enhance her mitigation, granting her additional Barrier and making her even more resilient to damage. On the other hand, Striker increases her damage potential, allowing her to hit harder when she attacks. The choice between more durability or more offense depends on your playstyle and team needs—both options are viable for maximizing She-Hulk’s impact.
T4 Priority
P – Passive ability
S – Special ability
B – Basic ability
U – Ultimate ability
Passive – She will heal for 15% of her Max Health on turn (up from 10%), improving her self-sustain. Additionally, when she reaches maximum Charged (5) and passively attacks enemies, she’ll deal a bit more damage to the primary and adjacent targets. The main strength of She-Hulk lies in her ability to transfer debuffs from herself and her team to the highest damage enemy, a mechanic not affected by this upgrade. The extra healing and passive damage are nice bonuses, but they aren’t essential, as her core value comes from her powerful debuff transfer.
Special – She-Hulk will deal increased damage and heal for 30% of her Max Health after gaining Taunt (up from 20%). While this upgrade isn’t essential, it’s a welcome improvement—better healing can make a real difference in tough situations, helping She-Hulk survive longer and fulfill her role as the team’s protector more effectively.
Infographics

About Character
She-Hulk is a standout Marvel hero, blending raw strength, sharp intelligence, and an infectious sense of confidence. Her real name is Jennifer Walters, a brilliant lawyer who gained her Hulk powers after receiving a blood transfusion from her cousin, Bruce Banner (the original Hulk). Unlike Bruce, Jennifer retains her personality and intellect when she transforms, giving her a unique edge both in and out of battle.
As a hero, She-Hulk combines superhuman strength, durability, and agility with her legal expertise. She can take on powerful foes with ease, but she’s just as likely to resolve conflicts with her quick wit and deep understanding of the law. This dual nature makes her a versatile asset—she’s equally effective smashing through enemy lines or navigating complex moral dilemmas.
She-Hulk is also known for her sense of humor and her tendency to break the fourth wall, often addressing the audience and poking fun at comic book conventions. This self-awareness adds an extra layer of charm to her character and makes her stories stand out for their clever commentary and playful tone.
On a team, She-Hulk brings both power and support. She can protect her allies, dish out heavy damage, and turn the tide of battle with her resilience. But she also inspires those around her with her determination, compassion, and unwavering sense of justice.
Ultimately, She-Hulk shows that true heroism comes from embracing all sides of yourself—strength and intellect, seriousness and humor. Whether she’s in the courtroom or on the battlefield, She-Hulk is a force to be reckoned with and a role model for using your gifts to make the world a better place.
She-Hulk is a Protector with solid self-sustain, thanks to her passive healing every time she takes a turn. One of her defining mechanics is Charged, which she gains whenever she or any of her Gamma, Fantastic Four, or Retcon allies are attacked—earning +1 Charged per attack, up to a maximum of 5. If she’s teamed up with Jeff the Land Shark, she gains +2 Charged instead, letting her reach maximum stacks even faster.
When She-Hulk accumulates 5 Charged, she activates a powerful effect: she transfers all negative effects from herself, each Gamma ally, and each Fantastic Four ally to the enemy with the highest Damage. This not only cleanses her team but also burdens the most dangerous opponent with a stack of debuffs. After triggering this effect, She-Hulk loses all Charged and begins building them up again.
In War Defense, especially when part of the Retcon team, She-Hulk gains extra Charged, so after just two enemy attacks, she can reach 5 Charged and clear negative effects even more quickly. She’s one of the crucial members of the Retcon squad in this mode—her presence prevents Retcon allies from gaining Trauma and stops opponents from assisting each other, shutting down several offensive strategies.
She-Hulk also brings strong control to the battlefield. She can Stun an enemy and, before doing so, reduces the duration of their positive effects. This means she can Stun even opponents with Safeguard and Immunity, making her a great answer to protected targets. With her Special ability, She-Hulk can reduce the Speed Bar of the primary and adjacent enemies, gain Taunt, and heal herself, allowing her to protect her allies while disrupting enemy plans.
Altogether, She-Hulk combines protection, control, and utility—keeping her team safe, disrupting enemies, and making sure negative effects end up where they belong: on the other side.
You can find detailed information about She-Hulk on the Retcon team page HERE.
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