Hero, City, Bio, Protector, Gamma
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
She-Hulk is a Protector and it’s normal to develop her in Fortifier ISO-8 class.
However, in my opinion, the F4 would benefit more from Striker Class if there is at least one Skirmisher in the rest of the team.
With the introduction of GAMMA team, the ISO-8 role of She-Hulk hasn’t changed much. Her passive ability will be executed with increased Focus therefore she doesn’t need Skirmisher. As someone who will have additional passive attacks, it is definitely best to give her the Striker class. However, you must be careful that there is at least 1 raider and 1 Skirmisher in the rest of the GAMMA team.
P – Passive ability
S – Special ability
B – Basic ability
U – Ultimate ability
Passive – Increased self-healing; increased Damage on maximum Charged; +10% Damage in WAR for GAMMA and F4. Increasing She-Hulk’s passive is mandatory for maximizing GAMMA’s potential (and F4’s for that matter). Since she is a member of the Horsemen team investment in her passive should be a priority.
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