Villain, City, Controller, Mystic, Dark Hunter
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
The Skirmisher ISO-8 class is definitely the best option for Morbius. It grants full efficiency of his debuffs and helps remove positive effects from enemies. That is something that the Dark-Hunter team lacks.
There’s also an option to give him the Raider and the Healer class but the benefits of those decisions are considerably lower than the Skirmisher option.
P – Passive ability
U – Ultimate ability
B – Basic ability
S – Special ability
Passive – In War Offense, On Spawn if there are 3+ Dark Hunter allies, places Blind to 5 City Hero enemies. Same as Ultimate Level 7, Passive Level 5 is essential for fulfilling Dark Huner’s main role. This is not open for debate.
Ultimate – Increase Damage; in AW Offense if there are 3 or more Dark Hunter allies’ places Disrupt for 2 Turns to Hero City Primary target. This improvement is mandatory for countering HerosForHire in AW. Since Dark Hunter’s main role is to counter H4H in AW this improvement is a must.
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