Hero, Cosmic, Mutant, Support, Uncanny X-Men
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
According to her skillset, the obvious choice for Magik is the Striker ISO-8 class. However, the team composition of Uncanny X-Man suggests that only Storm is able to place Vulnerability, therefore it might be better to equip Magik with Skirmisher.
In that case, Magik’s utility is fully efficient and she removes all positive effects from the targets with each basic attack.
There is also a possibility to emphasize her powerful Barrier by giving her the Fortifier ISO-8 class.
S – Special ability
U – Ultimate ability
P – Passive ability
B – Basic ability
Special – Increased Damage; grants 10 Charged to all chargeable Uncanny X-Men. Level 7 of the special Ability is mandatory for Magik. It is this that crucially affects the new power of the Uncanny Team. The whole team is significantly less powerful if Magic doesn’t have a special on Level 7
Ultimate – Increased Damage; Barrier all Uncanny X-Men; Clear Ability Block from all Uncanny X-Men. Magik’s ultimate on level 7 is not mandatory for all battles but it comes in handy against teams that rely on Ability Block (WW, BA, etc..). Also, the Barrier that on all allies definitely improves the sustain of the entire team.
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