Villain, City, Bio, Protector, Spider-Verse, Superior Six, Sinister Six
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
As a Protector character, he can benefit from being a Fortified which will greatly increase his mitigation. A better option might be giving him Striker since he can flip Regeneration and apply Bleed+Heal Block on his Iso follow-up attack. He can also benefit from Skirmisher early on, while he’s still low on Yellow and Red stars, that will help him clear positive effects from his enemies more easily.
U – Ultimate ability
S – Special ability
P – Passive ability
B – Basic ability
Ultimate – will copy and clear all Positive effects from the enemies and apply it to self. This is a great upgrade and definitely should be the first one.
Special – will apply Ability Block to Hero Spider-Verse or Support characters.
Passive – will add him a +30% Block Chance, for a Protector character that’s important.
Basic – Will increase the damage he deals to the primary and adjacent target. It’s not as important, but this damage is Piercing Damage and can be handy.
Dr. Curt Connors was a brilliant scientist focused on finding a way to regenerate missing limbs when he injected himself with an experimental serum derived from reptilian DNA. The experiment successfully regenerated his arm, but also transformed Connors into a monstrous humanoid lizard with immense strength, razor-sharp claws, and healing factor. The Lizard’s primal instincts eventually took over, leading to a rampage through New York City and numerous battles with Spider-Man.
Lizard is the Protector of the Superior Six team, he possesses high Health and Resistance which will make him very resilient. He can protect his allies by applying Taunt to himself, clearing Negative effects from his allies and spreading Positive effects to them.
Basic – Predator’s Rage
This attack will hit the primary target for a moderate amount of Piercing damage, will flip Regeneration, and apply Bleed+Heal Block. After that, it will Chain to 2 adjacent targets, deal half as much damage, and apply the same Negative effects.
Pretty good Basic ability that can actively prevent enemies from Healing.
ISO – 8/Counter Attack/Assists
Similarly to his Basic, this will also hit the primary target for a moderate amount (slightly less than Basic) of Piercing damage, will flip Regeneration, and apply Bleed+Heal Block.
The only difference is that this won’t Chain.
Special – Tail Whip
Energy Cost: 4/4
Special ability will attack the primary and adjacent targets for moderate damage, then it will:
- Flip a random Positive effect to slow
- Flip another random positive effect to Heal Block.
- Flip all other positive effects to negative effects.
- If any target is a Spider-verse Hero or is a Support, apply Ability Block to that target.
If Lizard doesn’t have Trauma, he will transfer all Negative effects from his Sinister Six allies to himself and will flip them into Positive. Per every effect flipped he will heal +5% of his Max Health then he will gain Taunt.
This attack is unavoidable.
A great Protective ability that he can use on his first turn and make sure that his allies aren’t hindered by any debuffs.
Ultimate – Reptilian Assault
Energy Cost: 6/6
Ultimate ability will attack all enemies for moderate damage, then it will clear all Disrupted from his allies and will steal all Positive effects from all enemies and apply them to himself. After that, it will spread all Positive effects (excluding Taunt, Regeneration, and Stealth) to his Sinister Six allies. And will apply Taunt for 1 turn and Immunity for 2 turns to himself.
Another great Protective ability that he can also use on his first turn. But this time, instead of clearing all the Negative effects he can apply a lot of Positive to his allies.
Passive – True Osborn
His Passive provides his Sinister Six allies with a bonus +50% Resistance and increases his own Block Chance by +30%. on Spawn, Licard will also gain 5 Deathproof and will apply 3 Deflect to all Sinister Six. If there are any Spider-verse enemies, he will fill his Speed Bar by +40%.
Whenever Green Goblin (Classic) falls below 50% Max Health, Lizard will heal himself for 30% of his Max Health and gain Taunt, therebe drawing all the enemy fire to himself and protecting Green Goblin.
Lizard is a great Protector that can gain Taunt with his both, Special and Ultimate abilities, as well as his Passive. He will often have a lot of buffs on himself so getting through his Taunt won’t be a very easy task, especially considering his Increased Resistance.
Furthermore, at the start of any battle, you have a choice between using his Special or Ultimate. Both abilities will apply taunt to him, but Special will get rid of Negative effects while Ultimate can apply a lot of Positive this allows a lot of flexibility and will help to start any battle with an upper hand.
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