Hero, Global, Mutant, Uncanny X-Men, Astonishing X-Men
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
Obviously, Beast should be equipped with a Healer ISO-8 class.
If for some reason you don’t need any more healing you can equip him with Raider class to materialize his special AOE ability.
S – Special ability
U – Ultimate ability
P – Passive ability
B – Basic ability
Special – Clear 2 positive effects; Increased damage. To have a fully effective Astonishing X-Men team in Raids, Beast has to clear 2 negative effects from everyone always. The experience proved that this is not debatable.
Ultimate – Places Regeneration to all Mutants in the team. Unlike Special ability, this is not mandatory to be improved. It is always good to have additional healing from a healer, but this is not something that crucially affects battles in Doom 2 and Doom 3 raids. It helps obviously, but you can play without it. If there are enough T4 materials, it is ok that you spend them on Beast’s ultimate.
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