Ironheart
Tier List
Hero, Global, Tech, Blaster, Power Armor, Absolute A-Force, Energized
| Arena | ★ ★ ★ ★ ★ |
| Alliance War Offense | ★ ★ ★ ★ ★ |
| Alliance War Defense | ★ ★ ★ ★ ★ |
| Blitz/Real-Time Arena | ★ ★ ★ ★ ★ |
| Raid | ★ ★ ★ ★ ★ |
| Dark Dimension | ★ ★ ★ ★ ★ |
| Cosmic Crucible | ★ ★ ★ ★ ★ |
Iso-8
Like the majority of Power Armor Heroes, Ironheart also needs a Raider ISO-8 class to reach her full potential. The same thing is in the Absolute A-Force team, where it is best for her individually, and for the team as a whole, to be a Raider. So Raider is the perfect Iso-8 Class for Ironheart.
T4 Priority
U – Ultimate ability
P – Passive ability
S – Special ability
B – Basic ability
Ultimate – Upgrading to the maximum level for this ability significantly increases damage during War—almost doubling it. Outside of War, there is a slight increase in damage, which is also a welcome improvement.
Passive – Enhances her Max Health by 15% (up from 10%), her Resistance by 40% (up from 30%), and her Armor by 15% (up from 10%). These enhancements collectively improve her overall mitigation.
Special – Inflicts slightly more damage, while also reducing the Speed Bar of both primary and adjacent targets by 20%, up from the previous 15%. Although this upgrade might seem minor at first glance, it can be crucial since even a small difference in Speed can be the deciding factor between victory and defeat.
Infographics

Theory Craft
Ironheart is a blaster with a relatively straightforward kit, yet she can deal abnormally high damage to her opponents.
Basic – Prototype Repulsors
Attack the primary target and grants an Assist from a random Iron Man or Kahhori ally. The power of the Kahhori’s Basic or Assist attack is noteworthy; not only will Ironheart and Kahhori inflict significant damage flip buffs, and apply Exposed or Blind, but they will also apply +1 Charged to Ms. Marvel (Classic) or Wasp.
Special – Deploy Flares
Energy Cost: 4/4
Attack the primary and adjacent targets, reducing their Speed Bar by 20%. It also applies Ability Block to the primary target, and this attack cannot be dodged during a War. This ability is excellent for controlling the battlefield by preventing an opponent from using their Abilities while manipulating the Speed Bar of multiple targets.
Ultimate – Heart Breaker
Energy Cost: 4/6
It targets all opponents and applies Defense Down for 2 turns. In War, if there are 3 or more Absolute A-Force allies on the team, Ironheart will deal an additional 300% damage to all opponents with this attack. Additionally, this attack cannot be dodged in War and provides a staggering +100,000% Extra Focus, making it capable of crippling the entire opposing team.
Passive – Prodigy
Grants Defense Up for 2 turns to the entire Absolute A-Force team upon spawn. Ironheart also receives +40% Resist, +15% Max Health, and +15% Armor. These passive bonuses plus reworked stats contribute to her status as an extremely durable character.
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