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Void Knight

  
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Tier List

Hero, Cosmic, Bio, Support, Spider-Verse, Symbiote, Hive-Mind

Arena★ ★ ★ ★ ★
Alliance War Offense★ ★ ★ ★ ★
Alliance War Defense★ ★ ★ ★ ★
Blitz/Real-Time Arena★ ★ ★ ★ ★
Raid★ ★ ★ ★ ★
Dark Dimension★ ★ ★ ★ ★
Cosmic Crucible★ ★ ★ ★ ★
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Iso-8

Void Knight can benefit a lot from numerous Iso Classes. His Basic ability can flip Negatives into Positives on himself or do the opposite on his enemies, which also works on his follow-up attack. This makes him a strong consideration for a Striker.

Both, his Special and Ultimate attacks hit multiple enemies and he gets a Speed Bar boost on Spawn so he often can be the one to take the first turn, which makes him a great Raider.

T4 Priority

P – Passive ability

U – Ultimate ability

S – Special ability

B – Basic ability

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Passive – will generate 2 Ability Energy on Spawn for all Hive-Mind allies, and will also generate 1 Ability energy to himself, and +1 additional energy for each Hive-Mind ally he has. Not only will this allow you to be ready for any Raid battle, it can also work in all other game modes so this ability is a must.

Ultimate – Ultimate will apply Ability Block for 2 turns to the primary target (instead of 1). And will also increase the damage a little. This can certainly help so it’s a good idea to have this one ready

Special – Allows him to steal 1 Ability Energy from the Primary target even outside of Raids. In Raids, he can Steal up to 3 without even having this ability maxed out. If you don’t intend to use him outside of Raids you don’t need this, but generally, it is a good one to have.

Infographics

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Theory Craft

Formerly the heroic Silver Surfer, Void Knight attempts to satisfy the hunger of his symbiote by sapping the energy of his enemies, draining them like a black hole until they’re no more.

Void Knight is a key member of the Hive-Mind team, he provides excellent support thanks to his Passive which applies a slew of bonuses to the entire team. On top of that, he can deal a decent amount of damage and provides great control since he starts each fight by applying Ability block to all enemies and groups them together.

Basic – Cosmic Corruption

This will attack the primary target for damage. Then, he will flip 3 Negative effects into Positive on self. If Void Knight has no negative effects, he will flip 3 Positive into Negative effects on the primary target instead.

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In Raids, always flip 3 Positive effects into Negative on the primary target, regardless if this character has any negative effects.

This attack cannot be counterattacked.

A strong Basic ability that can weaken the foe and strengthen yourself at the same time.

Iso-8, Counterattack, Assist

Mirrors the Basic attack but deals slightly less damage.

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Special – Scourge Of The Spaceways

Energy Cost: 6/6

This attack will start by stealing Ability energy from the primary target. In Raids, it will steal up to 3.

Then, it will attack the primary and adjacent targets for piercing damage and apply Defense Down for 2 turns to them.

This attack cannot be counterattacked.

Stealing ability energy in many ways can be considered better than applying Ability Block to the target since they won’t be able to use their abilities even if someone cleanses the debuffs from them. In Raids, Void Knight even steals up to 3 which can render a target harmless for a while.

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Ultimate – Dark Horizon

Energy Cost: 5/5

This will group enemies together (similar to Magneto’s Ultimate), will flip 3 Positive effects into Negative on all targets, and will deal damage to some of them. This ability will also flip all Positive effects on Spider-Verse enemies and will apply Ability Block for 2 turns to the primary target.

In Raids, it will apply Ability Block to all targets.

This attack gains 5,000% Extra Focus, is Unavoidable, and cannot be Counterattacked.

This is an incredible Ultimate for raids since it allows you to essentially neutralize all enemies at the beginning of the fight. You don’t even have to worry about this being resisted or dodged since Void Knight gets a lot of bonus Focus and this attack is Unavoidable.

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Passive – Enter The Void

On Spawn:

  • Fill this character’s Speed Bar by 25%.
  • Generate 2 Ability Energy for all Hive-Mind allies.
  • Generate 1 Ability Energy + 1 additional Ability Energy per Hive-Mind ally for this character.

This on Spawn mechanic allows Void Knight to be the first to take a turn out of his team and even before enemies take any turns. And whenever he Spawns with his Hive-Mind team he will always have his abilities at the ready.

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On end of any turn, Void Knight will heal himself for 3% of his own Max Health. When an enemy character takes damage from Bleed, Void Knight will heal himself and all Hive-Mind allies for 10% of his Max Health.

Bleed is on of the main debuffs that Carnage and Venom will apply, so when paired with this it will work as a great way of keeping all of the Hive-Mind allies healed up.

He also passively gains +60% Max Health and Armor, while his Hive-Mind allies gain +30% Max Health and Armor.

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In Raids, Void Knight will also:

  • On Spawn, apply Speed Up to self and all Hive-Mind allies.
  • On Spawn, apply Slow to the enemy with the highest Speed.
  • Enemies cannot gain Immunity.
  • Hive-Mind allies gain an additional +30% Max Health.
  • Hive-Mind allies gain an additional +30% Armor.


Conclusion

While Void Knight doesn’t have any abilities that directly Heal his allies, his Passive ability will ensure that most of the time their health is in the green. His Passive is immensely powerful, especially the part that affects Raids. The combination of his Passive and Ultimate makes his opening move in Raids one of the best in the game since enemies won’t even be able to spawn with Immunity so even Safeguard won’t save them.

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