Hero, Global, Skill, Controller, Secret Avenger
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
Choosing ISO-8 class for Sharon depends on other members of her team.
If an ally has Skirmisher class, then she should go with Striker or Raider. If not, then she should use Skirmisher class regardless of her Focus already maximized by other skills.
S – Special ability
U – Ultimate ability
P – Passive ability
B – Basic ability
Special – Increased Damage; Ability Block lasts 2 Turns. Prolonging the duration of the Ability Block for Sharon Carter is extremely important. Not only because it will last longer. Without it, Sharon Carter would not be an efficient Counter for Doctor Doom which is one of her most important roles in Raids, War, and CC.
Ultimate – Increased Damage; Clear all positive effects from the primary target. Improving ultimate on Level 7 is crucial! It allows you to place Stun on targets with Immunity which totally changes the fighting potential of Sharon, especially in Raids and War.
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