Hero, Global, Mutant, Blaster, Unlimited X-Men
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
Sunfire is a pure damage dealer who can occasionally place bleed with his basic attack and who can open the combat with Def Down on all enemies. Unfortunately, Sunfire is very slow and while his skill-set suggests otherwise he will start playing only when Dazzler, Rogue, and Gambit have already made their attacks.
Having that in mind it is not mandatory to emphasize Sunfire Focus with Skirmisher class making sure that he will land Def Down on all enemies. Nevertheless, if you don’t have someone on the team to place Vulnerability, Sunfire can use Skirmisher without any disadvantages. But if you gave Skirmisher to Rogue, Gambit, or Dazzler (which is the most likely thing to do) it is best to exploit existing Weaknesses on the battlefield by using Striker on Sunfire.
Increasing the damage of the damage dealer is the natural thing to do.
S – Special ability
P – Passive ability
U – Ultimate ability
B – Basic ability
Special – Apply Buffs on all allies + grant Ultimate instantly. Special Ability mechanics is Sunfire’s strongest weapon. Without Level 7 you cannot exploit it in full, therefore maximizing this ability is a must.
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