Shocker
Tier List
Villain, City, Tech, Blaster, Spider-Verse, Sinister Six
| Arena | ★ ★ ★ ★ ★ |
| Alliance War Offense | ★ ★ ★ ★ ★ |
| Alliance War Defense | ★ ★ ★ ★ ★ |
| Cosmic Crucible Offense | ★ ★ ★ ★ ★ |
| Cosmic Crucible Defense | ★ ★ ★ ★ ★ |
| Raid | ★ ★ ★ ★ ★ |
| Dark Dimension | ★ ★ ★ ★ ★ |
| Battleworld | ★ ★ ★ ★ ★ |
Iso-8
Shocker can be either a Raider or a Striker. If you decide to assign him the Striker Iso-8 class, make sure you don’t have too many Strikers in your Insidious Six team. Two are enough, so if Scorpion and Superior Spider-Man are already Strikers, Shocker should be a Raider. His Ultimate ability targets a significant number of enemies, making the Raider class a good fit when he uses it.
T4 Priority
P – Passive ability
U – Ultimate ability
S – Special ability
B – Basic ability
Passive – In Raids now generates 5 Ability Energy for the entire team upon Spawn, up from the previous 2 Ability Energy. This is a crucial enhancement for Raids, as it enables us to simulate all nodes where the Insidious Six team is utilized.
Ultimate – Now deal increased Piercing damage and execute the attack three times instead of two. This enhancement significantly boosts damage output and improves crowd control, as each attack reduces the Speed Bar of all affected enemies by 20%. The additional attack further amplifies this Speed Bar reduction, making Shocker even more effective in combat scenarios.
Special – Will call one random Insidious Six ally to attack the primary target. Since Shocker already calls one random Sinister Six ally to attack the primary target, this upgrade allows two allies from the team to strike the target. In other words, this results in higher potential damage.
Infographics

About Character
Shocker, one of Marvel’s intriguing villains, is a character who blends brains with brawn in a unique way. His real name is Herman Schultz, and he’s not your typical supervillain. Unlike many of Marvel’s rogues, Herman wasn’t born with superpowers or gifted with extraordinary abilities. Instead, he relied on his engineering genius to carve out his place in the criminal underworld.
Herman Schultz started off as a skilled engineer and mechanic, but life didn’t deal him the best hand. Struggling to make ends meet, he turned to crime, using his technical expertise to design weapons for robberies. His most famous invention? The Vibro-Smashers, gauntlets capable of emitting powerful shockwaves. These gauntlets gave him his moniker “Shocker” and became his signature weapon. With them, he could create seismic blasts strong enough to shatter walls, knock opponents off their feet, and even deflect bullets.
While Shocker may not be as flashy or menacing as some of Marvel’s other villains, he’s a consistent thorn in Spider-Man’s side. What makes him stand out is his practical approach to villainy. He’s not out to rule the world or seek revenge; he’s just trying to make money and survive in a world filled with superpowered beings. This pragmatic mindset often makes him more relatable than other villains with grandiose schemes.
Despite his clever inventions, Shocker has a reputation for being unlucky when it comes to facing Spider-Man. Time and time again, his plans are foiled by the web-slinger’s agility and quick wit. Yet, Shocker remains undeterred, always finding a way to bounce back and try again. His resilience is part of what makes him such a memorable character.
Over the years, Shocker has appeared in various comic storylines, animated series, and even live-action films. His costume, a yellow quilted suit designed to absorb vibrations from his gauntlets, has become iconic among Marvel fans. While he may not dominate the spotlight like some villains, Shocker has earned his place as a steadfast adversary in Spider-Man’s rogues’ gallery.
Whether you see him as a misunderstood genius or just another criminal looking for a payday, Shocker’s ingenuity and determination make him a fascinating character in the Marvel universe. And who knows? Maybe one day he’ll finally get the upper hand against Spider-Man—though Spidey fans might have something to say about that!
Shocker is the Blaster who’s essential to the Insidious Six team in Raids. When he spawns, he gives every teammate 5 Ability Energy in Raids, allowing them to use all their Abilities right from the start of the fight. This makes the whole team much more powerful and keeps their skills constantly available throughout battles.
On top of that, whenever Shocker uses his Special, he provides both Ability Energy and Offense Up to his entire team in every game mode, boosting their attack power and keeping them ready for action. On Spawn also gives Offense Up to the entire team, making sure the team starts strong. Finally, his devastating Ultimate hits multiple enemies for huge damage and reduces their Speed Bar, turning the tide of tough battles.
If you want your Insidious Six team to dominate, Shocker is the engine that keeps them running at full power.
You can find detailed information about Shocker on the Insidious Six team page HERE.
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