Villain, City, Tech, Blaster, Spider-Verse, Sinister Six
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
Shocker’s damage stat received a massive bump after the rework, so he can hit decently hard now, and using Striker on him will help us increase the damage output even further.
P – Passive ability
U – Ultimate ability
S – Special ability
B – Basic ability
Passive – it’s a straightforward upgrade that will improve the Damage of the Sinister Six allies by +25% so it’s worth an upgrade.
Ultimate – When maxed out, this ability will repeat the attack for 3 times (instead of 2). This attack can deal decent damage but most importantly it can also Reduce the Speed Bar, so having it repeat an additional time is worth the T4s.
Special – He will get Offense Up for two turns, but more importantly, he will buff all Sinister Six allies with Offense Up instead of random 2 Sinister Six allies. Removing the rng aspects of this ability is worth an upgrade.
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