Hero, City, Skill, Brawler, Heroes for Hire, Vigilant
|Arena||★ ★ ★ ★ ★|
|Alliance War Offense||★ ★ ★ ★ ★|
|Alliance War Defense||★ ★ ★ ★ ★|
|Blitz/Real-Time Arena||★ ★ ★ ★ ★|
|Raid||★ ★ ★ ★ ★|
|Dark Dimension||★ ★ ★ ★ ★|
|Cosmic Crucible||★ ★ ★ ★ ★|
Shang Chi’s class can be Raider or Striker depending on other classes in the H4H. However, Striker class will make him do amazing damage so make sure you have enough Vulnerability placers in other H4H members.
Just be sure not to put him in the Healer or Skirmisher class.
U – Ultimate ability
S – Special ability
P – Passive ability
B – Basic ability
Ultimate – Increased damage; Reduces Speed Bar of all targets by an additional 5%. Increasing the damage of the characters’ AOE is usually not mandatory for the character’s effectiveness. However, that is not the case with Shang Chi. His ultimate has a CD of only 3 turns and his effectiveness is closely related to the damage potential of his ultimate. Improving ultimate on Level 7 should be your first priority!
Special – Increased damage; Fill Speed Bar by 50% (75% in War Defense). Improving Shang Chi’s special on level 7 will allow you to have immediate turns after using it. This is essential for Raids and Dark Dimension and further increases his deadliness in War!
Passive – Increased Crit Chance (20%) and Block Amount (10%) for all H4H members with Deflect. The passive is not crucial for Shang Chi’s effectiveness, but it significantly improves the damage output and the sustain of H4H. having that in mind, the investment in Leve 5 is justified even though it should not be a priority.
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