MSF Raid teams tier list

Teams are fully described (tap on a name for description, above in Page Content Links) and sorted by quality.

With the introduction of new teams and characters, this list will be updated accordingly.

Mystic META

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Characters on image (left to right):

  • Ikaris
  • Deathpool
  • Doctor Doom
  • Morgan Le Fay
  • Sersi

This Mystic team is your answer for everything. You can use it in literally any raid on SIM without any Healer ISO-8 class on any of the characters.

This synergy is so strong that you will slice through any node on any Raid without losing HP. Eternals have the best AOE synergy in the game and they grant you constant damage against all enemies. The more they kill the more energy they will get from Deathpool.

Morgan Le Fay will make sure that you play first and that you prevent the most dangerous enemies from using their abilities. At the same time because of Deathpool she can use her special at least once per battle healing herself in full.

Doctor Doom will do his thing with spawns and ultimate. Only in this synergy, Doctor Doom will have his ultimate ready in every battle. And you know what that means – instant healing and cleansing of the most injured ally and granted eradication of all living enemies in the wave.

With this team you can play Doom 3 Mystic nodes on sim – you will get 3 easy wins without casualties including the Boss Node.

Bionic Avengers

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Characters on image (left to right):

  • Hulkbuster
  • Viv Vison
  • Iron Man
  • Vision
  • Deathlok

The Bionic Avengers are the answer for Doctor Doom Raid Tech nodes.

Their synergy and efficiency in Raids is something we have never seen so far. Their main strength is their Ability Energy generation which literally grants that all abilities can be used whenever you want. In the worst-case scenario, each Bionic Avenger will get 3 Ability Energy every turn in Raids.

Their unbelievable sustenance is the product of probably the strongest Barrier in the game provided by Hulkbuster and Viv Vision’s ability to heal the entire team every time a character gets infused with Ability Energy. In other words, Viv Vision will provide healing equal to at least 45% of her Max HP to everyone at every turn. It is insane, trust me!

Mystic / New Warriors

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Characters on image (left to right):

  • Dormammu
  • Silver Surfer
  • Cloak
  • Dagger
  • Deathpool

Mystic New Warriors are the best Raid team at the moment. They have constant Ability Energy flow due to Deathpool’s passive.

Dagger and Cloak have amazing synergy between them and Mystic characters. Dormammu and Silver Surfer (both Mystic) can answer all Raid threats in both offensive and defensive tasks.

This team, decently improved, grants an easy slide through Doom II Mystic Nodes and can be successfully used in relevant Greek Raids on the highest difficulty.

It is important to mention that Dormammu and Doctor Doom can be easily replaced with Sersi/Ikaris duo. Eternals will provide additional damage and most likely speed up the clearing process. However, they cannot grant continuous preservation in Doom Raids like Dormammu and Doctor Doom can.


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Characters on image (left to right):

  • Spider-Man
  • Spider-Man (Miles)
  • Ghost-Spider
  • Scarlet Spider
  • Spider-Punk

Unlike some other specialized Raid Teams, Web-Warriors do not rely on overpowered healing and additional turns. However, the number of buffs they have and the amount of debuffs they can place in raids is unmatched by any other team. Their damage potential is amazing and combined with constant CCs makes their targets easy to kill regardless of Raid’s difficulty.

They start each Raid Node with Offense Up, 2 Deathproofs, Speed Up, Evade, and 2 additional Ability Energy. That allows them to initiate each fight with the strongest abilities.

On each Turn, 2 random Web Warriors gain Evade. On each Dodge, they are buffed with Offense Up and Speed Up. On each Crit, 2 of them are cleared of Heal Block. Whenever a negative effect is applied to the enemy, Defense Up, Offense Up, Speed Up, or Deflect is placed on the debuffer. On every successful attack, each member of the Web-Warrior team is healed by 3% of their maximum Health…

All of these are just their passive abilities in Raids without active skills (also significantly improved in Raids). Amazing, isn’t it?

Astonishing X-Men

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Characters on image (left to right):

  • Bishop
  • Kitty Pride
  • Beast
  • Iceman
  • Jubilee

Before introducing Astonishing X-Men, there was a big problem assembling a proper Mutant Raid team. With their introduction, all problems become history, and more importantly, Astonishing X-Men established themselves as a META Raid team.

Their skill kit is specifically made for raids, but everything is based on Jubilee’s passive. It fills the Speed Bar of all allies whenever an enemy is killed and grants Assist Now on every turn of any member of the team. Jubilee also allows Beast to play as soon as the HP of any Astonishing Member drops below 50%. This generates additional Ability Energy and is sufficient for instant healing ability use.

But that is not all – whenever Jubilee assists or attacks with the basic ability, she Blinds any opponent in Raids.

The main damage dealer of the team is Bishop whose role is to be Protector of the team even though he is Blaster. Bishop is an unorthodox MSF character but his synergy with Jubilee is one of the strongest in MSF even outside Raids.

Other members of the team are not so important even though they have some powerful abilities in Raids. The main strength of this team is that they will play continuously until all enemies are dead – they just need to make an initial kill and everything else will be like slicing butter.

Secret Avengers & Kestrel

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Characters on image (left to right):

  • Kestrel
  • Maria Hill
  • Shang Chi
  • Sharon Carter
  • Sam Wilson

Secret Avengers is clearly made with one primary goal – to be another META for Raids.

Sam Wilson is an amazing Protector. His versatility can be used even outside of the Secret Avengers team (he synergies with almost all SKill Heroes). As such he is an ideal addition to Maria Hill and Sharon Carter.

Those 2 girls are unique in many ways. Maria has the best healing in the game combined with Heroes capable of constant Blocks, which this team definitely is. Sharon is the offensive version of Yo-yo – a hero who places Offense Up before each turn of each Secret Avenger or Skill Hero.

Kestrel is a natural addition to this team – she is a Skill Hero, one of the best damage dealers in the game. She has synergy with Sharon who has a similar special ability to place Defense Down on primary and adjacent targets.

Choosing 5th member of this team may seem to be tricky but only one Hero has synergy with both Secret Avengers and Kestrel – that is Nick Fury.

Nick Fury allows Kestrel a significant Health Boost to the rest of the team – He is a Skill Hero. His summons and his ultimate ability synergize with Maria Hill’s summons and her healing. Most importantly, he will copy a waste number of buffs whenever he is using his special ability.

Nevertheless, Nick Fury is not the best pick for this team – Shang Chi is. Shang Chi is also a Skill character so he will have all benefits from Sharon. Also, Shang Chi has the greatest damage potential of all Skil characters. When he hits that counts – when he hits with Offense Up that is obliterating. His ultimate affects all enemies on the battlefield and its cost is 4 Energy. That practically means that his ultimate CD will be ready whenever Sam uses his special – you just need to be careful that Shang Chi uses his ultimate before Sam uses his special (to not waste the energy you will receive).

In addition, Shang Chi’s special provides him healing while inflicting a significant amount of damage to enemy clusters. In short Shang Chi fits in this team (if we speak about Raids) more than he fits in Heroes for Hire. It’s simply amazing what they can do together.

It is true that you will lose additional healing and protection Nick Fury can offer, but with Shang Chi, you will actually be more protected because killing an enemy is the best protection there are.

The only downwards of this team is that in Doom 2 and especially Doom 3 you need to manually control them. AI doesn’t preserve CDs for the key moments in battle, therefore you cannot be sure that the sim will guide through Nodes without casualties.

All in all, this team is more than capable to deal with any Doom Skill nodes and they can be used in various Greek Raids on the highest difficulty. With them, you will welcome any SKill challenge knowing that the strength of your team will not be crucial for Node clearing – they are that strong!

Supreme Universal Raid Team

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Characters on image (left to right):

  • Kestrel
  • Silver Surfer
  • Black Bolt
  • Thanos
  • Ebony Maw

Supreme Universal Raid Team was changed and improved many times in the past but it seems that Thanos’ Raid potential has finally reached its maximum.

Thanos’ ability to grant additional Ability Energy to adjacent Cosmic characters formed numerous Raid teams in the past. With the introduction of New Warriors and Deathpool, that ability is no longer META. The main strength of this synergy is Black Bolt’s ability to continuously execute his ultimate. That is possible thanks to Thanos’ skill to provide Ability Energy to Cosmic Characters.

Both Kestrel and Silver Surfer are also Cosmic and they are an ideal addition to the initial Black Bolt/Thanos/EbonyMaw synergy. Ebony Maw provides constant sustenance and protection to the team while Black Bolt, Kestrel, and Silver Surfer obliterate everything on the opposite side.

With this team, players can slice through any Ultimus and Cosmic node on any difficulty without need for additional healing.

In Doom Raids, enemies have much more HP, Black Bolt (regardless of his strength) won’t be able to kill them instantly, therefore Ability Energy flow will stop along with the usefulness of this team combination.

Nevertheless, players will find this team extremely appealing because they can clear Nodes very fast and that is the main reason why they are placed in front of Symbiots.


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Characters on image (left to right):

  • Spider-Man [Symbiote]
  • Scream
  • Anti-Venom
  • Carnage
  • Venom

The Raid potential of Symbiots is well known to all MSF players. They are the first raid team that crucially influenced the game. Players were forced to assemble custom teams to minimize HP loss through multiple nodes until Symbiots showed they fully changed the Raid perception and influenced the creation of future Raid teams.

Symbiots’ main strength is ability to drain with 100% efficiency and place a vast number of debuffs that can be spread through the entire enemy team. Besides that, Carnage grants them additional turns after every kill, so they can keep playing over and over again.

Compared to new Raid Metas, Symbiots damage potential is low even though Anti-Venom grants them all available buffs.

Symbiots can be successfully used in all Ultimus Raid and Greek Bio/City Nodes. Their usefulness doesn’t end there, they can be successful even in Doom II Raid on related Nodes. However, because of their low damage potential, fights will last long and often end in defeat due to time limits.

Heroes for Hire

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Characters on image (left to right):

  • Luke Cage
  • Colleen Wing
  • Iron Fist
  • Misty Knight
  • Shang Chi

Heroes for Hire are made specifically for Alliance Defense. They can be also used successfully in Raids due to Iron Fist healing and synergy between Luke Cage and ShangChi / Coleen / Misty. Chang Chi’s damage potential is enormous and he is always assisted by Coleen (Same as Misty). His CDs are very low so he can continuously harras entire enemy formations with his ultimate.

Coleen and Mist are not as powerful as in AW Defense but they could be useful for both Crowd Control and DPS. Luke Cage provides adamant protection but players should be careful with CDs because once he uses both special and ultimate he will be useless for at least 4 turns.

Compared to specialized Raid teams, Heroes for Hire are significantly weaker and less useful but they can provide a safe experience for all new players in Ultimus Raids and City Nodes- that is for sure.

Inhuman Improved

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Characters on image (left to right):

  • Yo-Yo
  • Ultron
  • Black Bolt
  • Crystal
  • Karnak

What divides this team compared to others when we talk about Raids is Yo-Yo’s passive. It places Offense Down before each enemy turn which literally halves incoming damage. Combined with Crystal’s ability to passively heal all Inhuman below 50% HP it provides enough sustenance for clearing multiple Raid Nodes.

Ultron adds increased sustenance and damage output to this team due to Buffs that Ultron adds provide.

This is a decent team for mid-game Raids that can help initiate some harder Nodes. However, relying on this team should not be a long-term prospect.

Cosmic Team I

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Characters on image (left to right):

  • Minn-Erva
  • Thanos
  • Rocket Raccoon
  • Star-Lord
  • Groot

This was the Raid META team before Ultron became available through Dark Dimension.

This team provides endless ability energy recharge and enables you to use Rocket Raccoon’s and Minn-Erva’s ultimate almost every second turn.

This can be your secondary team for Ultimus 7 or you can use it for Cosmic Nodes in other Raids. Also, it is capable of clearing all nodes in Ultimus 6 without using healing packs.

Wakanda Team

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Characters on image (left to right):

  • M’Baku
  • Killmonger
  • Black Panther
  • Okoye
  • Shuri

Although the Wakanda team proved to be a disappointment in other game segments, it’s quite useful for Raids.

Killmonger, M’Baku, and Shuri have additional skills in Raids and when they are together with Black Panther and Okoye they form a formidable force. Shuri provides a lot of sustain but unfortunately, her healing cannot match Minn-Erva’s even in Raids.

You can use Wakandans to soften some Nodes in Ultimus 7, to clear Ultimus 6, and clear Global Nodes in other Raids.

Kree Team

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Characters on image (left to right):

  • Ronan the Accuser
  • Minn-Erva
  • Kree Royal Guard
  • Kree Cyborg
  • Kree Noble

The Kree team can be deadly in some early Raids but unfortunately in Ultimus 7 or higher, they are fodder for the main team. However, most of Kree nodes and Cosmic nodes should be an easy task for Ronan and the fellowship.

It is not necessary to use the team combination we proposed. Kree Oracle and Kree Reaper can be as useful as Kree Cyborg and Kree Noble. This means that you should assemble the Kree team according to the power of Kree Heroes in your roster.

Cosmic Team II

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Characters on image (left to right):

  • Rocket Raccoon
  • Star-Lord
  • Mantis
  • Thanos
  • Groot

This team is similar to the already mentioned Cosmic team with one difference – Minn-Erva is replaced with Mantis.

Indeed, Mantis cannot be compared with Minn-Erva, but she has additional abilities in Raids that provide almost the same amount of sustain. Point is, if you didn’t acquiring Minn-Erva you can have a formidable Raid team with Mantis instead.

S.H.I.E.L.D. Team

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Characters on image (left to right):

  • S.H.I.E.L.D. Security
  • S.H.I.E.L.D. Trooper
  • Nick Fury
  • S.H.I.E.L.D. Assault
  • S.H.I.E.L.D. Medic

Nick Fury and company are good for raids as well as for other game segments.

Two available healings from S.H.I.E.L.D. Medic and Nick Fury come very handy in Raids, especially for Skill and Global nodes.

The composition of the S.H.I.E.L.D. team depends only on your roster and your desires. If you want more sustain you should use Operative. If you want more damage, there is a Trooper at your disposal.

Agent Coulson is usable in Raids, but it is questionable whether he is better than some other options.