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Moon Knight Guide | Marvel Rivals

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Overview

Role – Duelist
Difficulty – ★★★✩✩
Tier – A
Team Up – Cloak & Dagger

Biography

Marc Spector is the chosen avatar of Khonshu, the Egyptian God of Vengeance, who enhances him with unearthly abilities so he can exact righteous vengeance on the wicked. Moon Knight glides through darkness and bathes the night with his aura, praying on the evil.

Mark was a mercenary who died on a mission before Khonshu chose him and saved his life, giving him a chance at redemption. In return, he also has to battle the enemies of his master across all dimensions and timelines. Now that Doctor Doom threatens to envelop all reality in darkness, Moon Knight is beckoned to help the Avengers.

Abilities

  • Crescent Dart (LClick) – Unleash Crescent Darts forward that can bounce between enemies and Ankhs. This is his main attack, a fast projectile that bounces between enemies up to three times. It does 25 dmg per Dart, it doesn’t sound that much, but when enemies are grouped up, or in some choke position, you will farm your ult in no time due to its bouncing effect. There is headshot multiplayer so try to aim for the head.
CASTINGTriple shot that fires in a straight trajectory
PROJECTILE SPEED120m/s
FIRE RATEThe firing interval between shots is 0.05s, with an interval of 0.57s between each round of shooting
DAMAGE25 damage per round
DAMAGE FALLOFFFalloff begins at 30m, decreasing to 50% at 50m
MAXIMUM BOUNCE DISTANCE7m
MAXIMUM NUMBER OF BOUNCES3
DAMAGE FALLOFF PER BOUNCE-20%
AMMO30

Moon Blade (RClick) – Launch forward a Moon Blade that can bounce between enemies and Ankhs. This is a slow projectile on his right click with a bigger cooldown and a lot bigger damage. It will be amazing for bursting targets faster. Like his LClick, it also has critical damage if you hit the head.

PROJECTILE SPEED120m/s
DAMAGE80
DAMAGE FALLOFFFalloff begins at 30m, decreasing to 50% at 50m
MAXIMUM BOUNCE DISTANCE7m
MAXIMUM NUMBER OF BOUNCES3
DAMAGE FALLOFF PER BOUNCE-20%
COOLDOWN6s

Ancient Ankh (E) – Fire an Ankh to Knock enemies within its radius airborne towards the center. Crescent Darts and Moon Blade can bounce between enemies and Ankhs. Sometimes you don’t have to even be in sight of an enemy to shoot them with the right position of an Ankh but know that it is destroyable by enemies.

PROJECTILE SPEED60m/s
PULL-IN RANGE5m spherical radius
PULL-IN DAMAGE20
BOUNCING RANGE7m spherical radius
COOLDOWN12s

Moonlight Hook (F) – Launch a frontal grappling hook that pulls Moon Knight towards it. Like most of the hooks in this kind of games, it is good for escaping dangerous spots, repositioning yourself, or getting to high ground faster.

GRAPPLING HOOK SPEED120m/s
GRAPPLING HOOK LENGTH25m
MAXIMUM DISTANCE21.5m/s
COOLDOWN15s

Night Glider (LShift) – Hold Space to glide. Amazing ability for dodging projectiles, especially the ones with splash damage.

HORIZONTAL MOVEMENT SPEED8.7m/s
DESCENDING SPEED1.5m/s

Hand of Khonshu (Q) – Open a portal that allows Khonshu to bombard enemies with his talons. Perfect for denning space and saving points but also if timed right you can kill a lot of enemies, especially the slower ones.

DURATION3s
ACTIVATION DELAY1.5s
DESCENDING RANGE6m radius
FREQUENCY4 hits per second
NUMBER OF HITS10
RANGE4m spherical radius
DAMAGE75 damage per hit

Rising Leap – Perform a double jump. One more movement ability for Moon Knight, like his hook, it is great for reaching higher ground and good to use when dueling other duelists and supports, keeping them on the wrong foot and messing up with their aim.

COOLDOWN6s

Full Moon – Team-Up Ability – Cloak & Dagger can inject light and dark energy into (Moon Knight or Blade) to create a Light & Dark Realm where (Moon Knight or Blade) can become invisible.

DURATION6s
RANGE4m spherical radius
COOLDOWN30s

Suggested Combo

A combination of Left, Right and then Left clicks into the enemy with the good position of Ankhs is often a one-shot combo.

Strengths

His is strongest against grouped-up enemies and chokes due to the bouncing effect of his Cresent Darts and Moon Blade, you will have ult so fast because of the amount of damage you will do in this situation will be insane.

Weaknesses

Moon Knight will have trouble when enemies are playing divided as some dive characters do. Kinda hard to react to fast flankers, due to the slow projectiles he has.

Counters

Hela, Iron Man, Storm, Magik, Psylocke, Black Panther

If you can’t close the gap Hela will counter anything, so I suggest losing her line of sight and using your abilities to get closer, after that you should not have any problems dealing with her.

Iron Man and Storm are also far away from you, even in the air, so your projectile is hard to hit. Try using your hook to get to the higher ground so you can lend some shots, or just try to avoid their line of sight as much as you can.

Most flankers are a problem for Moon Knight. To deal with them you can try to escape to higher ground by pressing your hook directly at your feet and flow slowly after it. The second option is to lend ankh where you think they are gonna be and try to deal as much damage as you can, making them leave. Remember to position yourself so they have to risk a lot to come to you.

Tips and Tricks

Try to spam them as much as possible, your AOE is insane, and due to that your numbers will be big.

Try to combo ult with others because it’s not that hard for enemies to escape it when they see it, or use it to zone, also try to use your Ankh before because it pulls them toward it.

Using his LClick and RClick at the same time can burst the target very fast.

Using your Moonlight Hook directly below your feet will lunch you in the sky, it can be very useful in dangerous spots.

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