Moon Knight Guide | Marvel Rivals
Overview
Role – Duelist
Difficulty – ★★★✩✩
Tier – A
Team Up – Cloak & Dagger
Biography
Marc Spector is the chosen avatar of Khonshu, the Egyptian God of Vengeance, who enhances him with unearthly abilities so he can exact righteous vengeance on the wicked. Moon Knight glides through darkness and bathes the night with his aura, praying on the evil.
Mark was a mercenary who died on a mission before Khonshu chose him and saved his life, giving him a chance at redemption. In return, he also has to battle the enemies of his master across all dimensions and timelines. Now that Doctor Doom threatens to envelop all reality in darkness, Moon Knight is beckoned to help the Avengers.
Abilities
- Crescent Dart (LClick) – Unleash Crescent Darts forward that can bounce between enemies and Ankhs. This is his main attack, a fast projectile that bounces between enemies up to three times. It does 25 dmg per Dart, it doesn’t sound that much, but when enemies are grouped up, or in some choke position, you will farm your ult in no time due to its bouncing effect. There is headshot multiplayer so try to aim for the head.
| CASTING | Triple shot that fires in a straight trajectory |
| PROJECTILE SPEED | 120m/s |
| FIRE RATE | The firing interval between shots is 0.05s, with an interval of 0.57s between each round of shooting |
| DAMAGE | 25 damage per round |
| DAMAGE FALLOFF | Falloff begins at 30m, decreasing to 50% at 50m |
| MAXIMUM BOUNCE DISTANCE | 7m |
| MAXIMUM NUMBER OF BOUNCES | 3 |
| DAMAGE FALLOFF PER BOUNCE | -20% |
| AMMO | 30 |
Moon Blade (RClick) – Launch forward a Moon Blade that can bounce between enemies and Ankhs. This is a slow projectile on his right click with a bigger cooldown and a lot bigger damage. It will be amazing for bursting targets faster. Like his LClick, it also has critical damage if you hit the head.
| PROJECTILE SPEED | 120m/s |
| DAMAGE | 80 |
| DAMAGE FALLOFF | Falloff begins at 30m, decreasing to 50% at 50m |
| MAXIMUM BOUNCE DISTANCE | 7m |
| MAXIMUM NUMBER OF BOUNCES | 3 |
| DAMAGE FALLOFF PER BOUNCE | -20% |
| COOLDOWN | 6s |
Ancient Ankh (E) – Fire an Ankh to Knock enemies within its radius airborne towards the center. Crescent Darts and Moon Blade can bounce between enemies and Ankhs. Sometimes you don’t have to even be in sight of an enemy to shoot them with the right position of an Ankh but know that it is destroyable by enemies.
| PROJECTILE SPEED | 60m/s |
| PULL-IN RANGE | 5m spherical radius |
| PULL-IN DAMAGE | 20 |
| BOUNCING RANGE | 7m spherical radius |
| COOLDOWN | 12s |
Moonlight Hook (F) – Launch a frontal grappling hook that pulls Moon Knight towards it. Like most of the hooks in this kind of games, it is good for escaping dangerous spots, repositioning yourself, or getting to high ground faster.
| GRAPPLING HOOK SPEED | 120m/s |
| GRAPPLING HOOK LENGTH | 25m |
| MAXIMUM DISTANCE | 21.5m/s |
| COOLDOWN | 15s |
Night Glider (LShift) – Hold Space to glide. Amazing ability for dodging projectiles, especially the ones with splash damage.
| HORIZONTAL MOVEMENT SPEED | 8.7m/s |
| DESCENDING SPEED | 1.5m/s |
Hand of Khonshu (Q) – Open a portal that allows Khonshu to bombard enemies with his talons. Perfect for denning space and saving points but also if timed right you can kill a lot of enemies, especially the slower ones.
| DURATION | 3s |
| ACTIVATION DELAY | 1.5s |
| DESCENDING RANGE | 6m radius |
| FREQUENCY | 4 hits per second |
| NUMBER OF HITS | 10 |
| RANGE | 4m spherical radius |
| DAMAGE | 75 damage per hit |
Rising Leap – Perform a double jump. One more movement ability for Moon Knight, like his hook, it is great for reaching higher ground and good to use when dueling other duelists and supports, keeping them on the wrong foot and messing up with their aim.
| COOLDOWN | 6s |
Full Moon – Team-Up Ability – Cloak & Dagger can inject light and dark energy into (Moon Knight or Blade) to create a Light & Dark Realm where (Moon Knight or Blade) can become invisible.
| DURATION | 6s |
| RANGE | 4m spherical radius |
| COOLDOWN | 30s |
Suggested Combo
A combination of Left, Right and then Left clicks into the enemy with the good position of Ankhs is often a one-shot combo.
Strengths
His is strongest against grouped-up enemies and chokes due to the bouncing effect of his Cresent Darts and Moon Blade, you will have ult so fast because of the amount of damage you will do in this situation will be insane.
Weaknesses
Moon Knight will have trouble when enemies are playing divided as some dive characters do. Kinda hard to react to fast flankers, due to the slow projectiles he has.
Counters
Hela, Iron Man, Storm, Magik, Psylocke, Black Panther
If you can’t close the gap Hela will counter anything, so I suggest losing her line of sight and using your abilities to get closer, after that you should not have any problems dealing with her.
Iron Man and Storm are also far away from you, even in the air, so your projectile is hard to hit. Try using your hook to get to the higher ground so you can lend some shots, or just try to avoid their line of sight as much as you can.
Most flankers are a problem for Moon Knight. To deal with them you can try to escape to higher ground by pressing your hook directly at your feet and flow slowly after it. The second option is to lend ankh where you think they are gonna be and try to deal as much damage as you can, making them leave. Remember to position yourself so they have to risk a lot to come to you.
Tips and Tricks
Try to spam them as much as possible, your AOE is insane, and due to that your numbers will be big.
Try to combo ult with others because it’s not that hard for enemies to escape it when they see it, or use it to zone, also try to use your Ankh before because it pulls them toward it.
Using his LClick and RClick at the same time can burst the target very fast.
Using your Moonlight Hook directly below your feet will lunch you in the sky, it can be very useful in dangerous spots.
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