S.W.O.R.D. Satellite – (Battle Lab)
Intro
SWORD Satellite is the new and improved Avengers Tower mode, that is meant to completely replace the Tower. It is also the main way of earning Diamond Dawn Orb Fragments for the new Diamonds progression system.
The point of the mode is still the same – climb as high as you can in the allotted time to earn Milestone and Leaderboard rewards but some key differences separate Satellite from Tower like the number of floors and of enemies you can encounter on each of them.
Rules
S.W.O.R.D. Satellite lasts for 10 days so you have more time to complete all the Floors, but you can only use characters that have 5+ Yellow Stars.
There are 60 floors total. This is considerably less than the 100+ Floors that the Tower had, but each Floor can have more than just 5 Enemies, sometime they will drop in waves. Although there won’t be more than 10 enemies on any Floor. Boss Floors (5,10,15,20 etc.) are meant to be stronger than other Floors and the last 10 Floors are meant to be very challenging.
After you defeat the first floor you can start climbing to the next one. The higher you climb the more points you can earn and that will result in a better Rank for Leaderboard rewards.
Leaderboard rewards unlock after you clear Floor 10, and after you clear the last one, Floor 60, you will get all of the Milestone rewards.
Until you get to Floor 10 you will remain on the same Floor if you lost the battle. After that, there’s a Checkpoint system in effect where each 5th Floor will serve as a safepoints. So once you cleared Floors 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, and 60.
Another way to avoid from falling a few Floors is to retreat from the fight, you will lose the characters you used but won’t lose the progress and stay on the same Floor.
You can use each character once per day and they will be locked out until Midnight UTC and there’s no way to Refresh the characters that are on cooldown. And for each Floor you have to use 5 characters, you can’t start the fight with less.
The first 10 floors are designed for new players, featuring opponents with minimal power.
From Floor 11 to Floor 60, the difficulty increases, with opponents the same as those in Winter’s Peak (the previous iteration of S.W.O.R.D. Satellite). Make no mistake, Floors 11-60 in Battle Lab are the same as Floors 1-50 in Winter’s Peak.
It’s important to be cautious of all post-Ares reworked characters, as they are much stronger than they appear at first glance. Pay special attention to characters like Punisher, Beast, Storm, Falcon, Agatha, and Doctor Strange.
This time, the leaderboard rewards feature Diamonds for both Punisher and Elektra, along with Armory 19 Orb Fragments and X-Coins.
Through the rewards from S.W.O.R.D. Satellites, we will receive X-Coin Payday Orb Fragments. These fragments are tied to the Mutant vs. Zombies Main Event, and by collecting them, we can make progress in that event. Our goal is to advance as far as possible—ideally completing all 60 floors.
Walkthrough
It is possible to complete all 60 Floors on the first day, which can put you in a strong position to finish Floor 60 with as many teams as possible in the following days and perform well on the Leaderboard. However, the rewards for the leaderboard are not very appealing, so it doesn’t matter whether you reach Floor 60 in one, two, or even three days. The key is to complete all 60 floors, as doing so allows you to collect all the Milestone rewards, the most important of which are X-Coin Payday Orb Fragments. These fragments contribute points in the Zombies vs. Mutants Event.
Here, we will provide a more relaxed walkthrough that aims to reach Floor 60 on the second day of the Event, which is more achievable for most players. The most crucial aspect in S.W.O.R.D. Satellite is the width of your roster, specifically Total Collection Power. A higher Total Collection Power enables you to create more effective character combinations that can successfully pass through as many Floors as possible.
This walkthrough is intentionally designed to progress at a slightly slower pace so that most players can relate to it and follow a similar path. On the first day, we will reach Floor 50, and on the second day, we will complete the remaining 10 floors. After that, we will focus on finding as many successful combinations as possible for Floor 60 in order to climb the leaderboard.
We will share the teams that we utilized to advance through this event. Our account has a Total Collection Power of 149 million. In the section labeled “Our Pick,” you will find details about the teams we used and their respective strengths.
In some Floors, you may see overpowered teams being used, but this is just to ensure that everyone can follow this path.
58 Floors in 1 reset – Marvel Church run (total TCP 189,8 million)
Floor 1 – Bullseye + 4 Hydra Minions (70,220)
Floor 2 – Ronan the Accurser + 4 A.I.M. Minions (91,980)
Floor 3 – Yondu + Star-Lord (T’Challa) + 3 Ravager Minions (13,0710)
Floor 4 – Kree Minions (240,020)
Floor 5 – Hand Minions (319,673)
Floor 6 – Korath the Pursuer + Mercenary Minions (309,287)
Floor 7 – Multiple Man + Shatterstar + Longshot + Night Nurse + Crossbones (341,316)
Floor 8 – Bishop + Jubilee + Iceman + Magik + Colossus (615,795)
Floor 9 – Baron Zemo + Quicksilver + Yelena Belova + Red Guardian + Killmonger (720,270)
Floor 10 – Mister Sinister + Union Jack + Iron Fist (WWII) + Captain America (WWII) + Bucky Barnes (798,551)
Floor 11 – Infestation (690,613)
Floor 12 – Thanos + Black Order (593.849)
Floor 13 – War Dogs (815.949)
Floor 14 – Spider-Slayer + Mysterio + Shocker + Green Goblin + Elektro (1,940,571)
Floor 15 – Infinity Watch (1,863,319)
Floor 16 – New Avenger (2,515,666)
Floor 17 – Hero Asguardian (1,120,031)
Floor 18 – Secret Avenger + Toad + Blob (1,978,354)
Floor 19 – New Warrior (2,062,530)
Floor 20 – Gamma + Kity Pride (no Red Hulk) (1,762,507)
Floor 21 – Knowhere (2,395,002)
Floor 22 – Mister Negative + Nobu + Knigpin + Pyro + Mystique (1,949,256)
Floor 23 – Death Seed (1,743,949)
Floor 24 – Dormammu + Rogue + Dazzler + Fantomex + Agent Venom (2,773,094)
Floor 25 – P.E.G.A.S.U.S. (2,356,532)
Floor 26 – Mighty Avenger + Mantis (no Vision) (5,850,567)
Floor 27 – Out of Time + Shang Chi (no Black Knight) (3,283,071)
Floor 28 – Bifrost (2,161,714)
Floor 29 – Ikaris + Sersi + Mogran Le Fay + Strange (Heartless) + Wong (2,175,774)
Floor 30 – Mister Fantastic (MCU) + Invisible Woman (MCU) + Human Torch + Nick Fury + Quake (3,500,394)
Floor 31 – Alpha Flight (4,343,065)
Floor 32 – Weapon X (2,577,596)
Floor 33 – Daken + Lizard + Star-Lord + Minerva + Drax (2,196,779)
Floor 34 – Phoenix Force + U.S. Agent, Domino + Negasonic (3,439,844)
Floor 35 – Thunderbolt + Winter Soldier (no Songbird)
Floor 36 – Tangled Web + Mordo + Hawkeye (3,442,678)
Floor 37 – Accursed + Nico Minoru (no Mordo) (3,890,783)
Floor 38 – Hive-Mind (4,242,435)
Floor 39 – Masters of Evil (2,707,636)
Floor 40 – Liberty + Spider-Woman (no Captain (Sam)) (6,140,359)
Floor 41 – Old Man Logan + Pandapool + Deadpool + Ghost Rider + Morbius (2,497,956)
Floor 42 – Spider-Society + Colleen Wing (no Spider-Man (Noir)) 4,105,615
Floor 43 – Immortal X-Men (6,479,351)
Floor 44 – Starjammer (7,916,121)
Floor 45 – Apocalypse + Red Hulk + Quasar + Moon Knight + Red Skull (4,749,519)
Floor 46 – Vigilante (6,504,368)
Floor 47 – Illuminati (4,773,580)
Floor 48 – Undying + Mephisto (5,748,166)
Floor 49 – Nightstalker + M’Baku (no Moon Knight) (5,995,769)
Floor 50 – Black Knight + Thanos (Endgame) + Gorr + Doctor Doom + Songbird (6,492,672)
Floor 51 – Green Goblin (Classic) + Kraven the Hunter + Doctor Octopus + Vulture + Knull (4,261,447)
Floor 52 – Shadow King + Ancient One + Emma Frost (X-Men) + Ares + Madelyne Pryor (5,794.225)
Floor 53 – Cabal + Emma Frost + Nimrod (5,430,221)
Floor 54 – X-Treme X-Men (4,624,156)
Floor 55 – Absolute A-Force + Stature (no Medusa) (5,138.077)
Floor 56 – Gladiator + Silver Surfer + Ultimus + Medusa + Super Skrull (6,393,810)
Floor 57 – Secret Defenders + Professor Xavier (no Black Cat) (5,250,921)
Floor 58 – Scientist Supreme + Sentinel + Omega Sentinel + Odin + Black Cat (7,463,097)
Saved Quad Import Code: Y6UqbTYjZ
Floors 1 – 10
For the first 10 floors, use your weakest characters but aim to create some synergy among them. The opponents are quite weak, so your characters don’t need to be excessively strong; however, it’s ideal if they are at least twice as strong as the opponents. It’s not unreasonable for them to be 3 to 5 times stronger. Be particularly cautious on Floors 8 and 10, where you’ll face the Spider-Society and X-Treme X-Men teams. Feel free to use somewhat stronger characters against these teams, but be mindful not to go overboard, as we need most of our teams for the subsequent floors.
Floors 11 – 15
Those Floors are fairly easy to defeat, the enemy teams on each Floor only have around 500-600K TCP and consist of mostly older characters and/or minions. For the first 5 Floors don’t be afraid to try to win with underpowered teams, because you won’t lose any progress and can, potentially, save your stronger squads for later.
Floor 11 – 4 Defenders + Punisher, Squirrel Girl, and Ms. Marvel. (446k TCP)
Any decently built old team should be able to clear this Floor – Pym Tech, Defenders, Inhumans, etc. Try to use a team with trait synergy that’s around 450K at least. Focus on Squirrel Girl and Punisher first. Watch out for the Punisher (reworked character).
We beat this Floor with: Infestation

Floor 12 – Star-Lord T’Challa, Yondu, Star-Lord, Ravager Stitcher, Ravager Bruiser x2 and Ravager Boomer x2 (556k TCP)
This node can be a little bit trickier because T’Challa can steal your energy and will be evading your attacks often, while Yondu will be stealing your Positive effects. So, avoid using teams that will have a lot of buffs. A team that can put out a lot of damage at once will deal with them easily, like Uncanny X-Men, Dark Hunters, or Astonishing X-Men. Your team needs to only be around 550k to win.
We beat this Floor with: Astonishing X-Men + Ghost

Floor 13 – Hulk, Iron Man, Thor, Black Widow, Hulkbuster, and Hawkeye x2 (696k TCP)
This one can be harder to beat using older teams because Black Widow will apply Speed Up to your opponents and they can crash you before you make a move. Uncanny X-Men and Heroes for Hire can also work, especially if you have a strong Shang-Chi. Take out Black Widow quickly and Iron Man and Thor next. War Dogs are a nice choice for this Floor, especially if you have them around 800K-1mil.
We beat this Floor with: War Dog

Floor 14 – Magneto, Sabretooth, Nemesis, Blob, Toad, Juggernaut, and Mystique – (668K TCP)
This node can be hard because of the mass Blinds Magneto will apply, and he will likely be the first to take a turn. Sinister Six will be great there, mainly because Rhino can immediately clear Blinds so you will be able to hit them immediately. You could also use Hero Asgardians with Heimdall since he will give bonus Accuracy to his teammates.
We beat this Floor with: Sinister Six + Thanos

Floor 15 – Ultimus, Ronan, Minn-Erva, Phyla-Vell, Moondragon, Gamora, Nebula, Kree Oracle, Kree Royal Guard – (973K TCP)
This node can be bothersome because of the Infinity Watch members and all the Kree with their buffs. This is also the first Boss Floor and the enemies are starting to become stronger. New Avengers around 1.2 mil can also clear this Floor without problems.
Be wary of Moondragon’s Special which will strip all your buffs, if you use Black Order save Thanos’s Special and use it after Moondragon’s turn.
We beat this Floor with: New Avenger

Floor 16 – 20
This is where things start to get interesting and Floors are getting close to having 1 mil TCP
Floor 16 – Captain Marvel, Spider-Woman, Nico Minoru, Jessica Jones, Black Widow, Gwenpool, Punisher, Mercenary Soldier – (830k)
Another Floor with Black Widow, so it can get tricky because the opponents will have Speed Up on them. Young Avengers or New Warriors with similar TCP will be able to handle this node, even if Spider-Woman applies Ability Block to Squirrel Girl or other important characters. Other teams like Invaders or Rebirth should handle this fight as well. As soon as you get through Gwenpool’s Taunt try to deal with Black Widow and Jessica Jones. Bionic Avengers can also beat this if they have similar TCP, but some luck would be required. Although if they punch down you should be good.
We beat this Floor with: Young Avenger

Floor 17 – Black Bolt, Yo-Yo, Crystal, Karnak, Quake x2, Agent Coulson, S.H.I.E.L.D. Medic – (800K)
Try to take out Medic first, then Coulson, and after that Crystal. A mediocre Eternals duo will clear this Floor in one move.
We beat this Floor with: Eternal + 2 Secret Avengers + Spider-Man (Miles)

Floor 18 – Ghost Rider, Elsa Bloodstone, Mordo x2 , Quicksilver, Doctor Strange, Nico Minoru – (780K)
Your New Warrior team doesn’t have to be too strong to complete this Floor. It’s enough to have a strong Deathpool and the others solid, and you won’t have any major problems.
We beat this Floor with: New Warrior

Floor 19 – Colleen Wing, Shang-Chi, Luke Cage, Misty Knight, Iron Fist, Monknight, White Tiger, Ms. Marvel – (920k)
Shang-Chi is moderately fast and after his Ultimate he will apply Speed Up to all of his Heroes for Hire allies so this Floor can be bothersome. You can take it down with either speed or brawn.
We beat this Floor with: Masters of Evil + Spider-Man (Noir)

Floor 20 – Ultron, Absorbing Man, Titania, Yellowjacket, Ant-Man, Spider-Man (Big Time), Black Widow – (1 Mill TCP)
This is the second Boss Floor and the first Floor to reach 1 million in total collection power. We have a mix of Masters of Evil and Infestation here (thankfully Kang is absent).
We beat this Floor with: Illuminati

Floor 21 – 25
Floor 21 – Hulkbuster, Iron Man, Viv Vision, Vision, Deathlok, Falcon, War Machine, Scarlet Witch – (1 mil)
Against this Floor, Bionic Avengers will work great, as long as your team is at least at 1,2mil TCP. The damage output from your Iron Man and Deathlok will deal with half of the enemies, while Viv Vision and others will take care of the rest. If your Bionic Avengers are not built well enough, consider replacing Vision —who is part of the other team—with Ironheart. Many players upgrade Ironheart because she has been reworked and is a member of the Absolute A-Force team.
We beat this Floor with: Bionic Avenger + Ironheart

Floor 22 – Baron Zemo, Red Skull, Crossbones, Kingpin, Taskmaster, Hydra Grenadier, Hydra Rifle Trooper – (886K)
The fight on this Floor will start fast, Zemo is pretty quick and will also speed up Crossbones, which means that if you’ll receive a lot of damage at the start of the fight.
We beat this Floor with: Invader

Floor 23 – Black Panther, Okoye, Killmonger, Shuri, Vahl, Beta Ray Bill – (873k)
For Death Seed, this Floor is like a walk through the park.
We beat this Floor with: Death Seed

Floor 24 – Kitty Pryde, Bishop, Beast, Jubilee, Gambit, Dazzler, Fantomex – (1,15 mill)
An Unlimited X-Men team, supported by Dormammu, can also be used for this Floor. Of course without Sunfire and Gambit because they are now members of more advanced teams.
We beat this Floor with: Unlimited X-Men + Dormammu + Agent Venom

Floor 25 – Thanos and Black Order, Kingpin, Abomination, Green Goblin – (1,4 million)
P.E.G.A.S.U.S. will be able to handle this Floor as long as they have similar or higher TCP. They could even punch up but it is risky, because you could lose Rescue early on.
We beat this Floor with: P.E.G.A.S.U.S.

Floor 26 – 30
Floor 26 – Iron Fist (WW II), Captain America (WW II), Captain Carter, Bucky Barnes, Nick Fury, Agent Venom, Red Guardian – (1,1 million)
The vast majority of players have at least 2 Mighty Avenger characters maxed out, and many maxed out all five, so they will fairly easily beat this Floor.
We beat this Floor with: Mighty Avengers

Floor 27 – Ms. Marvel, Scarlet Spider, Gwenpool, Deathpool, Psylocke, Captain Marvel, Ghost-Spider, Spider-Punk – (1,4 million)
This Floor doesn’t have that much synergy so a team like Out of Time can destroy opponents. Many players have upgraded the Out of Time team due to the War and Old Man Logan Trials, so they should be strong enough that this floor won’t pose a problem. Avoid using the Black Knight for now; save him for one of the upcoming floors.
Any other meta team Secret Defenders, Horseman teams, etc can also clear this if they are around 1 mil TCP.
We beat this Floor with: Out of Time + Shang Chi

Floor 28 – Hulk x2, Abomination, She-Hulk, Brawn, Thor, Black Widow (1.2 million)
Two Hulks here, coupled with other Gamma members and Black Widow can be quite bothersome, thankfully there’s no Red Hulk but even then, they can still be pretty dangerous so don’t underestimate them.
We beat this Floor with: Knowhere

Node 29 – Kate Bishop, Squirrel Girl, Ms. Marvel, Echo, S.H.I.E.L.D. Security, Sharon Carter, S.H.I.E.L.D. Trooper, S.H.I.E.L.D. Trooper, Maria Hill – (1,6 million)
While on paper the TCP of this Floor is quite high, it won’t be hard to beat them with Darkhold at 1,1-1,2 million TCP. Focus on Kate Bishop and Squirrel Girl. Since there are minions here that will die quickly Death Seed can also be a good option here, but you’d need to have them slightly stronger since Squirrel Girl will cleanse the Blinds quickly and you won’t have that big of an advantage anymore.
We beat this Floor with: Darkhold + Tangled Web duo

Floor 30 – Doctor Doom, Morbius, Agatha Harkness, Doctor Voodoo, Strange (Heartless), Deathpool, Wong, Doctor Strange – (2 million)
The fourth Boss Floor is not as scary as it would seem. We have a relatively new team, Immortal X-Men, whose 3 members are necessary for everyone for Raids, so they all have them strong enough to destroy this Floor.
X-Treme X-Men or even Unlimited X-Men, and even Hive-Mind will also work here, as long as the teams are above 1 mln TCP. The focus is to Ability Block Doom and eliminate him quickly.
We beat this Floor with: Immortal X-Men

This Floor also can be beaten with:
- Masters of Evil
Floor 31 – 35
Floor 31 – Captain America, Captain Carter, U.S. Agent, Agent Venom x2, Ketsrel, Human Torch, Invisible Woman, The Thing – (1,9 million)
Alpha Flight was a necessary team for all players, so everyone has upgraded these characters. Now, they can serve us perfectly for this Floor.
We beat this Floor with: Alpha Flight

This Floor also can be beaten with:
- Astonishing X-Men
Floor 32 – Vahl, Loki, Thor, Thor (Infinity War), Sif, Heimdall – (1,2 million)
This Floor has fewer characters than the previous one and less TCP, but all the characters here now are gt17 so they can be dangerous.
Many players may not have the Weapon X Team fully upgraded, but almost everyone has Lady Deathstrike. This is sufficient to defeat all opponents on this Floor. If your Omega Red is also upgraded, you should encounter no difficulties.
We beat this Floor with: Weapon X

This Floor also can be beaten with:
- New Warriors
Floor 33 – Spider-Weaver, Spider-Man (Noir), Spider-Man 2099. Spider-Man (Big Time), Ant-Man, Yellowjacket, Stature, Wasp – (1,8 million)
The Red Goblin’s Ultimate is an unavoidable attack, so Weaver’s Charged ability will be ineffective on that one. After that, Carnage’s passive Ability allows you to play enough to remove those Charged effects. All players should have their Hive-Mind upgraded, as they use it in Raids. For players with over 3 million Hive-Mind, this floor will not pose a problem.
We beat this Floor with: Hive-Mind

This Floor also can be beaten with:
- Secret Defenders
Floor 34 – Agatha Harkness, Wong, Strange (Heartless), Scarlet Witch, Quicksilver, Adam Warlock, Moondragon – (2,3 million)
This is not a Boss Floor but it does look like one because the combo of Darkhold members and Quicksilver can be bothersome as is, even without Morgan Le Fay. The most dangerous enemy here is a 7 Red Star, gt17 Quicksilver, he can mess up a lot of counters. A big Underworld team can take them out. Mr Negative and Taskmaster should control the Darkhold enemies, while Kingpin’s Bodyguards are distracting Quicksilver.
We beat this Floor with: Underworld

This Floor also can be beaten with:
- Darkhold + Quicksilver (no Agatha Harkness)
Floor 35 – Kang, Moonstone, Absorbing Man, Titania, Ikaris, Firestar, Gwenpool, Dagger – (2.1 million)
A Boss Floor with Kang and his MoE allies already implies that this won’t be easy and may warrant the use of a meta team. Gamma will be able to win this fight with ease but it would be best to not have Red Hulk adjacent to Hulk because Kang’s Special attack can hit hard.
We beat this Floor with: Gamma

This Floor also can be beaten with:
- Superrior Six
Floor 36 – 40
Floor 36 – Black Panther (1MM). Black Panther x2, Shuri, Okoye, Nakia, Spider-Weaver, Squirrel Girl – (2,2 million)
The most dangerous thing here would be the speed of Wakandans and their constant assists from Okoye.
If Vulture has 2 Superior Six characters he will on Spawn remove Speed Up from his enemies and will apply it to his team, that hurts Wakandans a lot and will make this fight very easy. You can fill the last 2 slots with other Sinister characters or just plug-and-play damage dealers.
We beat this Floor with: Superior Six + Vulture

This Floor also can be beaten with:
- Alpha Flight
Floor 37 – Rogue, Gambit, Sunfire, Dazzler, Beast, Iceman, Jubilee – (2 million)
This Floor is essentially the X-Men Floor, with core members or Both, Unlimited and Astonishing teams present.
Funnily enough, Super Skrull can solo this Floor, just take in 2 Heroes and 2 Villains minions and he’ll win if he’s 7 Yellow Stars. You can apply Ability Block to Dazzler and then use his Basic on Rogue to prevent her Taunt, but even if she manages to do that the Ultimate from Skrull will still wipe out nearly everyone.
Starjammer is one of the newest teams and we all have them. So we will use them to wipe this floor. And we will save Super Skrull for something harder.
We beat this Floor with: Starjammer

This Floor also can be beaten with:
- Out of Time
Floor 38 – Nick Fury, Kestrel, Maria Hill, Sharon Carter, Captain America (Sam), Captain America (WW II), Union Jack, Bucky Barnes – (2,1 million)
Liberty is one of the new teams, and we will use them to defeat opponents on this Floor. No further explanation is necessary as long as your Liberty team is well-constructed. They are new characters with significantly stronger stats.
We beat this Floor with: Liberty

This Floor also can be beaten with:
- Hive-Mind
Floor 39 – Hela, Iron Man (Zombie), Gwenpool, Deathpool, Archangel, Nemesis, Dark Beast – (1,8 million)
This node is a deadly mix of punishing you when your characters die and mind-controlling your characters to attack their allies.
For this Floor we will use Cabal together with Kang and Doctor Doom. The vast majority of players have a strong Cabal team, so we use them here. Eliminate Hela as soon as possible, followed by Iron Man (Zombie). It is enough to score one critical hit with Kang at the beginning and everything will go your way.
We beat this Floor with: Cabal + Kang + Doctor Doom

This Floor also can be beaten with:
- X-Treme X-Men
Floor 40 – Dormammu, Morgan Le Fay, Okoye, Wong, Strange (Heartless), Emma Frost, Baron Zemo, Shuri – (2,5 million)
While you could use some other Meta teams here, the best choice would be to use Secret Defenders. Black Cat will neutralize Dormammu’s Revives so you won’t have to worry about that. Ability Block Wong with Robbie, Stun Morgan Le Fay with Black Cat, and try to control or eliminate Emma Frost quickly.
We beat this Floor with: Secret Defenders

This Floor also can be beaten with:
- X-Treme X-Men
- Spider-Society
Floor 41 – 45
Getting through Floors 41 and up to 50 will be a bit harder process, a lot of the teams are very strong and all characters are GT18 with high Red and Yellow stars. Some players won’t be able to go far beyond this point or will be able to beat a few more at a very slow pace. The last Floors are meant for longtime players with massive rosters.
Floor 41 – Cloak, Dagger, Gwenpool, Firestar, Deathpool, Quicksilver, Ms. Marvel, Squirrel Girl, Kate Bishop – (3,6 million)
A relatively small Spider-Society team can clear this Floor, start the fight with Pav’s Special on Squirrel Girl, and then clear the Regens with Peter B. Special and Stun Quicksilver, then leave him be until he clears Stun. Focus on Squirrel Girl and Ability Block her with Ghost-Spider Special, then try to eliminate her. After Quicksilver cleanses his Stun, you can use Pav’s Ultimate to deal a lot of damage, as long as Squirrel Girl is gone or close to and if Quicksilver still survives, you can Stun him again with Peni’s Ultimate.
We beat this Floor with: Spider-Society + Winter Soldier

This Floor also can be beaten with:
- Superior Six + Vulture + Mysterio (no Lizard and Spider-Slayer)
- Orchis
Floor 42 – Vahl, Nova, Beta Ray Bill, Loki, Loki (Teen), Sylvie, Cosmo, Korg – (3,3 mil)
We will utilize Mercs For Money along with two reworked Vigilante characters. Just mention Old Man Logan, and it will all make sense. There is no theoretical chance of failing to complete Floor 42 with this team.
We beat this Floor with: Mercs For Money + Vigilante

This Floor also can be beaten with:
- Eternals + Kang + Captain America (Sam) + EmmaFrost
- Illuminati
Floor 43 – Quicksilver, Rogue, Gambit, Phoenix, Beast, Magic, Colossus – (3,5 mil)
Astral is a team that every player has developed to some degree, and many have fully maxed out due to their strong utility value. We will be using this team on this floor. There’s no need to go into detailed explanations about the fight. The key point is that your Shadow King needs to be strong, as he will do most of the work. Don’t hesitate to use your Abilities, especially your Ultimates, and you’ll see your opponents fall quickly.
We beat this Floor with: Astral + Wasp

This Floor also can be beaten with:
- Nick Fury + Kestrel + Spider-Weaver + Spider-Man 2099 + Spider-Man (Big Time)
- Absolute A-Force
Floor 44 – Archangel, Nemesis, Psylocke, Sabretooth, Dark Beast, Mr. Sinister, Stryfe, Mystique – (3,4 mil)
Phoenix Force is a mighty duo, and we will add Silver Surfer and Daken to them to make them a bit more robust and to complete this Floor. Focus on Dark Beast at the very start, followed by Archangel. Ability Block Psylocke if you can, and that will be it. If your Omega Red (Phoenix Force) is strong enough after his Special half of the enemies will be down or near death.
We beat this Floor with: Phoenix Force + Daken + Silver Surfer + U.S. Agent

This Floor also can be beaten with:
- Astral
Floor 45 – Apocalypse, Archangel, Rogue, Red Hulk, Abomination, Emma Frost – (3.2 mil)
This is an excellent opportunity to use the Skrull. With him, we will introduce three new Absolute A-Force characters. While we won’t have a combination of 2 Heroes and 2 Villains, which could enhance the Skrull’s effectiveness, it’s not a necessity.
Initially, when using Kahhori, don’t target Apocalypse directly. Instead, prioritize defeating Red Hulk or use Super Skrull to apply an Ability Block on him. Aim to take down Emma and Red Hulk as quickly as possible, then move on to Rogue and Archangel. Save Apocalypse for last.
Most players will have very strong Absolute A-Force characters, so Skrull will work well alongside them to dominate this Floor.
We beat this Floor with: Absolute A-Force + Super Skrull + Hand Archer

This Floor also can be beaten with:
- Cabal + Knull + pre-Taunt character
Floor 46 – 50
Floor 46 – Red Hulk, Hulk, She-Hulk, Brawn, Abomination, Mister Negative, Taskmaster, Ronin – (3,7 mil)
All players have built their X-Treme X-Men teams to prepare for the Riads, and we are now using these teams in the latest Chaos Raids. Focus first on Red Hulk; once he is eliminated, your next targets should be She-Hulk and Taskmaster. A strong X-Treme team will navigate this floor without any issues.
We beat this Floor with: X-Treme X-Men

This Floor also can be beaten with:
- Mercs For Money
Floor 47 – Morgan Le Fay, Rogue, Gambit, Agatha Harkness, Scarlet Witch, Wong, Ms. Marvel (Hard Light), Ghost Rider (Robbie) – (4,2 mil)
All players should have a very strong Orchis team, so this floor shouldn’t pose any problems. Since we used Lady Deathstrike in one of the earlier floors, we can choose a weaker character instead; we opted for Colossus. At the very beginning, you have a significant advantage because Scientist Supreme will apply Slow to all opponents with his Ultimate ability. With Nimrod, use the Special attack to target Morgan Le Fay; this will apply Ability Block to her for 2 turns and deal substantial damage to all opponents. Characters from the Orchis faction can generate an immense amount of AOE damage. After neutralizing Morgan, shift your focus to Agatha and the Scarlet Witch. This fight will be quick if your Orchis team is well-built.
We beat this Floor with: Orchis + Colossus

This Floor also can be beaten with:
- Nightstalker
Floor 48 – Apocalypse, Vahl, Morgan Le Fay, Quicksilver, Emma Frost, Nemesis, Red Hulk, Black Cat, Kestrel – (5,3 mil)
For this Floor, we chose Mephisto along with the Undying team. At the start of the fight, use Mephisto’s Empowered Special and target either Nemesis or Vahl. This will apply Exposed to key enemy characters: Apocalypse, Red Hulk, and Quicksilver. Unfortunately, Morgan Le Fay won’t be Exposed, but that’s just how it is.
Next, use Zombie Juggernaut’s Special to apply Slow to all opponents. With Mephisto, you can now target Apocalypse and use the Special, which will deal significant damage. Although Apocalypse will get a chance to use his Ultimate, he won’t be able to fill up the Speed Bar to perform an Empowered Basic attack immediately afterward. This gives us plenty of time to take him down. You can Ability Block Morgan Le Fay with Iron Man (Zombie) to prevent her from using Special. The other opponents will mainly be defeated through bleeding and mutual attacks. After the Apocalypse is down, focus on reminders and finish them off.
Some players may not have a well-built Undying team, but don’t worry! We have provided a few powerful alternatives that we purposely didn’t use on the first day of Satellite, so you can consider inserting them here (or anywhere you may need them). We will share more information after Floor 50.
We beat this Floor with: Undying + Mephisto

This Floor also can be beaten with:
- Liberty + Super Skrull (no War Machine)
Floor 49 Dormammu, Nova, Black Cat, Eternals, Kestrel, Ms.Marvel (Hard Light), Thor (Infinity War), Iron Man (Infinity War) – (5,1 mil)
Nightstalkers will simply disintegrate all opponents on this Floor. We all have a very strong Nightstalker team, so we use them now on Floor 49, and with them, we clean everything in front of us in less than a minute.
We beat this Floor with: Nightstalker

This Floor also can be beaten with:
- Annihilators
Floor 50 Super Skrull, Undying, Kestrel, Vahl, Beta Ray Bill – (3,7 mil)
On this Floor, we will utilize Annihilators along with Black Knight. Most players have these characters at a high level, which gives us an additional advantage. The opposing Skrull will attack us first, but this is intentional because Black Knight can counter his attacks effectively. Our goal is to lower Thanos (Endgame) to below 50% health, as this will allow him to passively remove enemy buffs and deal significant damage.
During the fight, prioritize eliminating the Skrull quickly, followed by Hela. It’s important to avoid hitting Hela’s minions as much as possible. While strong Annihilators can complete this floor without Black Knight, it’s better to play it safe.
We beat this Floor with: Annihilator + Black Knight

This Floor also can be beaten with:
- Apocalypse + Red Hulk + Super Skrull + Kestrel + Kang
- Annihilators + Odin (no Silver Surfer)
- Mephisto + Black Knight + 3
- Starjammer + Mephisto (no Havok)
Ending of day 1
This is the conclusion of our first day. As you saw, we completed 50 floors at a leisurely pace without needing an excessively strong roster or overpowered characters. Our account currently has about 150 million Total Collection Power. Many players in this game have comparable rosters, which is why we aimed for a safe and straightforward run without overdoing it.
For the second day of the Tower, we left 10 floors remaining, and it’s important to note that we did not utilize some of our more powerful characters on our first day.
We did not use Odin, Knull, Apocalypse, Ares, Vahl, or Emma Frost at all during the first day. You can incorporate them into your team for any floor where you’re uncertain if you have a strong enough lineup to complete it. They will certainly provide valuable support and were deliberately left out to ensure we could assist where needed. Since not all players have identical rosters, it’s possible that some of you may struggle to complete certain floors in the same manner we did.
Additionally, we did not use any characters from Infinity Watch, Bifrost, or the Black Order. If you have these characters at a sufficient power level, feel free to use them on earlier floors instead of some of the recommended teams if our pick is not as strong in your roster.
Here’s a link to our Saved Squads for the first day of the Satelite Event.
Floor 51 – 55
These are the 10 last Floors, and all enemies starting from Floor 51 have Gear Tier 19 and at 1-3 Diamonds. Thankfully, other than some select Floors, enemy teams aren’t that hard to defeat and you don’t need to have all your best characters at GT19 to get through.
Floor 51 Apocalypse, Spider-Man (Pavitr), Sasquatch, Northstar, Iron Fist (WW II), Captain America (WW II), Falcon – (4,4 million)
Superior Six with Vulture and Mysterio is by far the best option for this Floor, if everything goes according to plan your enemies won’t take a single turn. Mysterio prevents Immunity gain on Spawn, so Apocalypse will be susceptible to debuffs, and Vulture will steal Pavitr’s Speed Up, apply it to his team, and apply Slow to all enemies. Start the battle by using Vulture’s Special on Sasquatch (we’ll be stuck on Sasquatch for a couple of turns, but that’s okay). Then use Kraven’s Special, Green Goblin’s Ult, Doc Ock Special, etc.. and once you get to Mysterio use his Ultimate, this will flip Taunt from Sasquatch and will apply Disrupted so that Sasquatch won’t regain Taunt again. After that, you need to focus on Apocalypse and Northstar. Use Vulture’s Ult to rewind their Speed Bar, and use Shocker’s Ult on Northstar to rewind him again, when Green Goblin takes his second turn, use his Special on Apocalypse, this will rewind Apoc. When you get to Mysterio’s Second Turn, you can Ability Block Apocalypse, just in case, but at this point, after Kraven and Doc Ock use their Ults, the enemy team will be decimated and you’ll just have to clean up. You need at least a couple of powerful characters to pull this off safely – Vulture, Kraven, and Green Goblin need to be at least GT18, while Dock Ock and Mysterio can be way lower (even a small GT13 Mysterio will suffice
We beat this Floor with: Superior Six + Vulture + Mysterio

This Floor also can be beaten with:
- X-Treme X-Men + Apocalypse (no Cyclops)
- Spider – Society
- Uncanny Avenger (risky battle)
Floor 52 – Black Knight, Starbrand x2, Wong, Doctor Strange (Heartless), Agent Venom, Winter Soldier – (4 million)
P.E.G.A.S.U.S. is the ideal team for this Floor if you have a strong Kestrel. While the other team members don’t need to be particularly powerful, Kestrel must be. She can carry the fight on her own.
Start by using Kestrel’s Ultimate against the Black Knight. This will remove his buffs and apply Defense Down on him. Next, use Ironheart (MKII)’s Ultimate, also targeting the Black Knight, to apply Stun. However, Kestrel will likely eliminate him with her pin.
Once the Black Knight is defeated, focus on surviving several enemy attacks. Afterward, Kestrel will finish the fight with her Special and additional pins.
We beat this Floor with: P.E.G.A.S.U.S.

This Floor also can be beaten with:
- X-Treme X-Men + Apocalypse (no Cyclops)
- Nova + Kestrel + Spider-Weaver + Spider Man 2099 + Spider Man (Big Time)
- Cabal + Vulture + Lizard
Floor 53 – Morgan Le Fay x2, Lizard, Iron Patriot, Spider Slayer, Red Skull – (3,5 million)
For this Floor, the ideal team consists of Cabal, Lady Deathstrike, and Titania. Lady Deathstrike should be Raider. Begin the fight by targeting the right Morgan Le Fay with LDS Special. With some luck, Lady Deathstrike can eliminate both Morgan Le Fay. After that, play with Titania, followed by Iron Patriot. Those attacks should be sufficient to defeat most opponents. Eventually, you can be hit by Spider-Slayer Special, and then Namor can conclude the fight.
We beat this Floor with: Cabal + Lady Deathstrike + Titania

This Floor also can be beaten with:
- Secret Defenders + Kang
Floor 54 – Dormammu, Void Knight, Tigra, Daken, Wolverine, Red Guardian, Juggernaut – (3,9 million)
X-Treme X-Men is the best option for this Floor thanks to Cyclops who can clear Revive Once from all enemies. Start the battle by using Nightcrawler’s Special and then Sunspot’s Special, if those 2 attacks clear Taunt from Red Guardian (you can have Nightcrawler and Sunspot as Skirmishers for this battle, Nightcrawler will apply Vulnerable and Sunspot will clear Positive effects once he hits into Red Guardian with Vulnerable), use Gambit’s Special to apply Ability Block to Void Knight. After that, Ult with Cyclops, Ult with Forge, and start the cleanup. Focus on eliminating Dormammu. If you don’t manage to Ability Block Void Knight you will still be fine since Forge will take the next turn soon after Void and will clear all negative effects with his Ult. This is not a clean battle, Dormammu will end up using his Special so the Charged he will gain will flip your positive effects, and Bleeds from Tigra and Wolverine might kill Sunspot and Cyclops by the 2nd or 3rd turn, but Nightcrawler and Gambit will be able to finish the job. We did about half a dozen test fights with a team of 2,4 million TCP and never lost the battle.
We beat this Floor with: X-Treme X-Men

This Floor also can be beaten with:
- Hive-Mind + Knull
Floor 55 – Green Goblin (Classic), Ms. Marvel (Hard Light) x2, Firestar, Captain America, Captain America (Sam) – (3,9 mil)
For this floor, we will use Absolute A-Force. Kahhori is crucial for us, and we believe she is similarly important for most other MSF players, so she will lead this fight. The additional buffs from Absolute A-Force will also support her, but we will exclude Medusa because we need her for the next floor.
Start the fight by attacking Green Goblin (Classic) twice with Kahhori. This might defeat him; if he survives, he will be blinded. Be prepared to withstand some attacks from the opponents, with Captain (Sam)’s Ultimate being the most dangerous. However, if your Absolute A-Force team is strong, you shouldn’t face any significant threats during the fight. After the opponents take their turns, use a Special with Kahhori to conclude the fight.
We beat this Floor with: Absolute A-Force + Absorbing Man

This Floor also can be beaten with:
- Mercs For Money
- Secret Defenders + Apocalypse
Floor 56 – 60
This is the last stretch of the Satellite (at least until they add new Floors) and it culminates with a Mephisto fight on the last floor.
Floor 56 – Super Skrull, Sasquatch, Guardian, Sunfire, Vahl, Beta Ray Bill, Sylvie, Loki (Teen) – (4,9 mil)
Medusa prevents opponents from spawning with Deathproofs, which is essential for this Floor. Super Skrull is included to deal damage and destroy everything in front of him. Sasquatch is our pre-Taunt protector, ensuring our Skrull stays safe. We also brought Elektra and Doctor Doom simply because we can.
Our Skrull has two Hero and two Villain allies, allowing him to benefit from all the bonuses. We will start the fight by attacking the opponent’s Sasquatch with a Special move. After that, the opposing Skrull will have his turn, followed by our Skrull again. At that point, we will need to play Basic moves. If we manage to hook the opponent’s Skrull with our chain attack, that’s great—we’ll remove his buffs. If not, it won’t significantly impact the strategy.
When it’s our Skrull’s turn to play for the third time, his Ultimate will be ready. This move will clear the opposing side of the battlefield. It’s worth noting that Super Skrull needs to be well-built for this plan to succeed, but most players already have strong Super Skrull, so it can work for them too.
We beat this Floor with: Medusa + Super Skrull + Sasquatch + Elektra + Doctor Doom

This Floor also can be beaten with:
- Hive-Mind + Skrull
Floor 57 – Cosmic Ghost Rider x2, Rogue, Green Goblin, Ikaris, Yellowjacket – (4 million)
A strong Hive-Mind team is a great choice for this Floor. All of our Hive-Mind characters are level 100 and GT19, as we need them for Chaos Raids (with the exception of Venom). This lineup is more than sufficient to defeat all opponents.
At the start, use Void Knight’s Ultimate, targeting the opponent’s Rogue. Following that, have Carnage use his Special, which should be enough to push several opponents into the Red, particularly Green Goblin. This will trigger Carnage’s Passive Ability, allowing us to take further actions.
Make sure to utilize all AOE attacks available to you. With Venom, you can Ability Block Captain (Sam), who is the most dangerous opponent, although it may not be necessary. None of the opponents will get a turn to play.
We beat this Floor with: Hive-Mind

This Floor also can be beaten with:
- Superior Six + Vulture (no Spider-Slayer)
Floor 58 – Red Goblin, Lizard, Vahl, Juggernaut (Zombie), Rescue, Falcon, Darkhawk, Beta Ray Bill – (6 mil)
Strong Starjammers can effectively handle opponents on this Floor. When I say “strong,” I mean it—aim for characters at levels 100 or 105, GT19. You won’t need any over-the-top tactics, as your enemies will dictate the flow of this fight.
At the start, use Havok’s Ultimate on Juggernaut (Zombie), and then be prepared to withstand several enemy attacks. By the time your other team members get their turns, the opponent’s Lizard and Beta Ray Bill will already have Taunts on them. Focus on defeating the Lizard first. Use Rocket Raccoon’s Special and Howard the Duck’s Ultimate. Lilandra, with Offense Up, should then use her Ultimate, turning the fight in your favor. Afterward, it’s all about cleaning up the remaining opponents.
We believe that many players are utilizing strong Starjammer characters; however, if that’s not the case for you, consider an interesting combination of Emma Frost, the Eternals, Punisher, and Cable. Emma and Cable will ensure that your characters take their turns before the enemies. With Ikaris, use his Ultimate, and make sure Sersi is a Skirmisher targeting Vahl, using her Ultimate as well.
Punisher needs to be exceptionally powerful for this strategy to work. He should be set as a Striker, targeting Vahl (who will be Vulnerable, allowing him a follow-up attack) and using his Ultimate. This attack should eliminate most of the opponents. Additionally, both Eternals should be reasonably strong within this composition.
We beat this Floor with: Starjammer

This Floor also can be beaten with:
- Eternals + Punisher + Cable + Emma Frost
- Cabal + Kang + Titania
- X-Treme X-Men + Old Man Logan
Floor 59 – Dormammu, Ghost Rider (Robbie), Iron Patriot x2, Starbrand x2, Ms. Marvel (Hard Light), Pandapool – (5,9 mil)
A full Secret Defenders team can beat this Floor if they have a lot of power, around 2,5 million TCP is what worked best for us, with a 2.2 million team coming up short because they lacked damage. Black Cat will remove Revive Once so we won’t need to worry about that. And note that Robbie needs to be pretty big since we’ll be relying on his Bleeds, so at the minimum we want him with Diamonds and gt18 lvl100 and if he’s GT19 that’s even better. The fight starts with your Ms. Marvel, use her Ult and target Starbrand that’s on the left side (the one between Ms. Marvel and Robbie). After that, we can stun enemy Robbie with our Black Cat, and then use Ghost Rider’s Special on the cluster of 6 enemies to the right side (target Pandapool or Iron Patriot behind him), this should remove Immunity from Dormammu. Then use Photon’s Special on that same cluster of enemies. Once Robbie uses his Ult, he will deal enough damage and Bleeds to be able to take care of the secondary enemies, so after that focus on eliminating Dormammu, then Robbie, and then the others if they’re still alive. Strange won’t be as needed here and you can replace him with a strong plug-and-play character. Quicksilver or Nova will be great options.
We beat this Floor with: Secret Defenders + Nova

This Floor also can be beaten with:
Floor 60 – Mephisto, Apocalypse, Pandapool, Juggernaut (Zombie), Nemesis, Madelyne Pryor – (4,4 million)
When we reach Floor 60, our objective is to assemble as many teams as possible to defeat the opponents there. By engaging in these battles daily, and winning them, we will improve our scores and strive for the best possible position on the Leaderboard.
The first team capable of defeating Floor 60 consists of Odin and Orchi (without Lady Deathstrike). This battle is relatively straightforward. Odin will certainly assist at least once before it’s his turn to play, so it mainly depends on having a strong enough Orchi (which everyone possesses) to withstand multiple attacks from opponents. Even if the opposing Apocalypse targets Odin with his Empowered Basic attack, he can survive it.
When Odin’s turn comes, use his Special ability; this will heal all allies and apply a Battlefield Effect on the enemy side. After that, victory is assured. At some point, the opponent’s Mephisto will remove the Battlefield Effect and apply his own when he uses his Ultimate attack, but Odin will quickly reapply his Battlefield Effect.
We beat this Floor with: Orchis + Odin

Here’s a link to our Saved Squads for the second day of the Satelite Event.
Various teams that can conquer Floor 60 in a single reset
We will post pictures of all the teams that we’ve successfully led to victory on Floor 60. Expect this number to grow, and within a day or two, we should have at least five teams that can achieve this. I have no doubt there will be even more teams to come. Maybe even 10.
Nightstalker + Mephisto

This composition is a guaranteed win. The key is to start the fight by using Mephisto’s Empowered Special. By doing this, you apply Exposed to Apocalypse. This will prevent him from filling up the Speed Bar and using his Empowered Basic after playing his Ultimate. Most players have Mephisto and strong Nightstalkers, making this an easy victory for anyone who reaches Floor 60.
Illuminati + Odin

It is crucial for Odin to have a fast ally who can play before him, and Odin will assist before his first move. This allows him to use his Special and apply his Battlefield Effect to the opponent’s side. He also needs a bit of protection for some time, preventing Mephisto from targeting him with his Special attack right away and Apocalypse from using his Empowered Basic later on. The Illuminati team can fulfill most of these requirements. Alternatively, we can put Odin with the Undying team, where he will be protected from the start, as Juggernaut spawns with Taunt. However, it seems that more players have well-built Illuminati teams compared to Undying teams. Once Odin applies his Battlefield Effect, the battle is essentially over.
Orchis + Apocalypse

This team is capable of defeating opponents on Floor 60 with relative ease, but there are a few important strategies to consider.
At the start, we have Scientist Supreme apply Speed Up to our team and Slow to our opponents, except for the opponent Apocalypse, who has Immunity. This provides us with a significant advantage right from the beginning.
We should avoid attacking the opponent’s Apocalypse until after our Sentinel has taken his turn, as this will grant us Safeguard, preventing him from flipping our buffs. Initially, we will target Pandapool with Nimrod Ultimate Ability. Next, Lady Deathstrike will use her Special on Pandapool as well. For Apocalypse, it doesn’t matter whether we use his Ultimate or Special; either choice is fine.
After Apocalypse, Sentinel will play, granting us Safeguard. Our new objective is to trigger the opponent’s Apocalypse as quickly as possible so he can use his Ultimate, followed by an Empowered Basic. By this time, our team will be filled with buffs and prepared to withstand any attacks.
Sentinel may be knocked out from that attack, or he may survive, depending on how many Diamonds he has. Regardless of the outcome, it won’t hinder our ability to eliminate the remaining opponents. Nimrod using his Special, alongside Lady Deathstrike, will effectively take out Mephisto. And that’s it—another guaranteed win!
Hive-Mind + Knull + Sasquatch

This battle is relatively easy, provided your Hive-Mind characters are well-built. The opposing Mephisto will be unable to use his Empowered Abilities, so he will start the fight with his Special attack. That’s why Sasquatch is included—to absorb that initial hit.
After Mephisto’s first attack, he will target one of our characters with his second attack. If our characters are strong enough, they should be able to withstand this attack without any issues. Next, our Void Knight will take his turn, and we will use his Ultimate ability to gather all the opponents. It doesn’t matter whether you target Pandapool or Zombie Juggernaut, as this attack cannot be countered, eliminating any risk of Apocalypse retaliating against us. So Apocalypse will not be able to gain Speed Up from his Counterattack.
When we use Void Knight Ultimate, it will flip the Taunt from Pandapool and Zombie Juggernaut, making Mephisto a viable target. With Knull we can target Mephisto and use Special Ability. This will remove the negative effects from our team and summon another Carnage character.
This attack will likely bring Pandapool and Zombie Juggernaut down to their red health, triggering the Passives of both Carnage characters and allowing us to make several moves with all Symbiote characters. Opponents will not be able to play at all. Apocalypse can last a few turns longer, primarily because he has Safeguard + Immunity, so we can’t apply debuffs to him, but eventually, he will fall too.
Liberty

The Liberty team on Spawn will apply Taunt to all opponents, allowing us to decide who we attack. They also gain Immunity, which means that Mephisto won’t be able to apply negative effects to them right at the start. This is crucial because all our characters will maintain Speed Up and will not suffer from Defense Down, Offense Down, Bleeds, or Trauma.
With Falcon, we should use his Special to target Mephisto. For Peggy, it’s best to use her Special to Stun either Pandapool or Nemesis. Patriot will apply Defense Down to all opponents, which is very important, as it enables Captain Sam and War Machine to inflict significant damage.
Captain Sam has two options: he can use his Special to apply Taunt to himself and receive an Empowered Basic from Apocalypse, or he can use his Ultimate to fill his entire team’s Speed Bar but leave them vulnerable when Apocalypse plays his Ultimate and Empowered Basic.
If you choose to use the Ultimate with Captain Sam and then Apocalypse ends up killing Peggy, your chances of winning will drop significantly. However, if Peggy survives, you stand a better chance. You should use her Ultimate on Mephisto to apply Ability Block on him, which will prevent him from using his Ultimate.
Try to eliminate Mephisto as quickly as possible, ideally before Apocalypse uses his Special. If you succeed in taking down Mephisto before that point, you will win the fight.
Absolute A-Force + Ares

To successfully complete Floor 60 with the Absolute A-Force team, it’s essential that the team is exceptionally strong. Ares is crucial for maintaining control, as he can apply Ability Block to multiple enemies. This capability is far more beneficial than Wasp’s Stun, especially since both Mephisto and Apocalypse have excellent defenses against Stun.
At the beginning of the fight, Kahhori plays twice, allowing us to remove Taunt from Juggernaut (Zombie) and provide 2 Charged for Ms. Marvel (Classic). This is extremely important as it enhances the team’s sustain, and Ms. Marvel (Classic) will passively gain Taunt. After Mephisto uses his initial Empowered Ultimate, he will target Ms. Marvel (Classic) with his Special. Next, Apocalypse takes his turn and can hit any of our five characters with his Empowered Basic. All characters except Ares can survive this attack, thanks to the passive healing provided by Ms. Marvel (Classic), who gained 2 Charged from Kahhori at the start. If Apocalypse attacks Ares and defeats him, the battle may become more challenging due to the loss of control. However, it is still winnable without him, as long as your Absolute A-Force characters are strong. Another key point is that Apocalypse will burn his Charged on Ms. Marvel (Classic), preventing him from Stun anyone.
If Kahhori plays before the opponent’s Apocalypse, avoid using her Special; instead, hit Pandapool (who has Taunt) with a Basic attack. Using a Special with Kahhori could result in Apocalypse, who has not played yet, countering and Stun Kahhori due to his Charged. If the opponent’s Apocalypse plays before Kahhori, you can use her Special after his attacks.
If you have Ares alive during his turn, use his Ultimate to target Apocalypse and apply Ability Block. This will stop Apocalypse from using his Special on his turn, which would heal his entire team. Make sure to use Ms. Marvel (Classic)’s Ultimate to heal your team, but don’t attempt to Ability Block Mephisto with Ironheart, as he has Immunity. After this, you need to survive Mephisto’s Ultimate. Ares becomes less relevant after applying Ability Block on Apocalypse, so he can be sacrificed if necessary, but it’s important that the Absolute A-Force characters survive to maintain their advantage.
Once you survive Mephisto’s Ultimate, the remainder of the fight becomes much easier. Use Kahhori to target Juggernaut (Zombie) and activate her Ultimate; it’s crucial to eliminate Apocalypse as quickly as possible to minimize his damage output and healing. After that, Apocalypse will likely play, and might die from bleeding. If Apocalypse survives, he has the potential to regenerate a significant amount of Health due to the Drain from his Basic and Mephisto’s Battlefield Effect. If you do manage to eliminate Apocalypse, congratulations—you’ve completed this Floor with the Absolute A-Force team! Everything after this point is primarily execution, and minor mistakes (such as targeting the wrong enemy) won’t significantly affect the outcome.
Astral

To consistently complete Floor 60 with the Astral team, it’s crucial to have a strong lineup, but a bit of luck is also needed. The fight begins with Mephisto using his Abilities. After he performs his Empowered Ultimate, he will use a Special attack to hit one of your five characters.
Emma Frost (X-Men) plays next. Use her Special Ability on Juggernaut (Zombie). Following her, you’ll play with Shadow King. If we can achieve at least one Critical hit with Ancient One’s Counters or Emma’s Special before Shadow King’s turn, he will have enough energy to use his Ultimate, making the fight significantly easier. If not, use his Special on Pandapool.
The same strategy applies to Ancient One: if you have enough Ability Energy, use the Ultimate; otherwise, opt for the Special.
Now, the opponent, Apocalypse, takes his turn, and this is a crucial moment in the battle. It is essential that after using his Ultimate, Apocalypse does not target the same character that Mephisto hit with his Special. If he does, you’ll be in trouble, as one of your Astral characters will be knocked out of combat. If that doesn’t happen, you’re still in the game.
After that, use Moondragon’s Special and Doctor Strange’s Ultimate to heal your team. This significantly improves your chances of surviving Mephisto’s Ultimate attack. If all your Astral characters survive, victory is within reach.
Apocalypse will then use his Special and heal his team, but that shouldn’t be a concern. Use Shadow King’s Ultimate to remove all debuffs from your team, followed by Moondragon’s Ultimate. These two moves will heal your team sufficiently to last until the fight’s conclusion and help eliminate all opponents.
Spider-Society + Old Man Logan + Black Knight

In this duel, it’s crucial that as soon as Pandapool gets a Taunt, we switch the primary target from Juggernaut (Zombie) to him. This allows Black Knight to act before the opponent’s Apocalypse, enabling him to use his Special ability to apply Safeguard and Taunt to himself. By doing this, he makes himself the target for Apocalypse’s Empowered Basic. While he will likely be taken out after Apocalypse hits him with the Empowered Basic (especially since Mephisto will have already attacked him with his Special), this sacrifice is essential for the team’s strategy.
With Old Man Logan and Pavitar, you can easily hit Apocalypse, as their attacks cannot be countered. However, it’s important that you focus on Pandapool when using Peter B. and Penny to avoid Apocalypse’s counterattacks.
After this initial phase, we have a brief respite until Mephisto plays his Ultimate. We can use Old Man Logan’s Ultimate to Ability Block Mephisto and delay the situation for a bit. If Old Man Logan dies during the second part of the battle, it’s not the end of the world; we can still secure a victory. Our next primary target should be Apocalypse, and finally Mephisto.
The Spider-Society team has excellent sustain and mitigation, allowing them to endure Mephisto’s Ultimate. Although the fight may take a bit longer, if all three of your Society characters remain alive during the second phase of the fight, victory should be within reach.
Annihilators + Super Skrull

Annihilator and Super Skrull form a powerful team that can easily defeat opponents in Floor 60. All players typically have very strong Annihilators and Skrull, making this composition highly effective.
The battle begins with Mephisto, who plays first (as usual). After using an Empowered Ultimate followed by a Special, he will attack Gladiator, removing his Taunt and exposing the rest of our team. At the same time, Mephisto will apply Taunt to his Pandapool, which will fill the Speed Bar of our Ultimus.
However, before Ultimus gets a turn, Skrull will act first. We should use his Special to attack Pandapool. Following that, Skrull will get another turn, during which we should use his Basic attack to hit Pandapool again. Since we previously applied Exposed with the Special, we will now generate Ability Energy for our team, thanks to Thanos (Endgame). This step is crucial, as Thanos (Endgame) needs enough energy to use his Ultimate on his first move.
Next, we use Ultimus to attack Pandapool with his Ultimate, applying Ability Block on Mephisto so he cannot use his Ultimate. We then play Gorr’s Ultimate to remove Mephisto’s Battlefield Effect on the opponent’s side. After Gorr, Apocalypse will take his turn and use his Ultimate, followed immediately by an Empowered Basic. It’s essential that Thanos (Endgame) and Skrull are still alive after these moves, but the battle can be won even if one of them is defeated.
Now it’s our turn to shake things up. We start with Skrull’s Ultimate, followed by Thanos’s (Endgame) Ultimate. These two attacks should either eliminate all opponents or bring their health down to red, except for Mephisto and Apocalypse.
Our next target is Apocalypse; we can eliminate him using Ultimus and Skrull, leaving us in a strong position—either 5 vs 1 or 4 vs 1. Victory is assured!
Update, teams to beat Floor 60, June 2025:
- Absolute A-Force + Ares
- Accursed + Professor Xavier
- Annihilator + Super Skrull
- Astral
- Hive-Mind + Knull + Sasquatch
- Illuminati + Odin
- Liberty
- Nightstalker + Mephisto
- Orchis + Apocalypse
- Phoenix + Storm + Nightcrawler + Hercules + Falcon
- Spider-Society + Old Man Logan + Black Knight
- Vigilante
- More to come soon…
Video Guide – Floor 60 Battles
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