Spider-Man’s build guide

ADVERTISEMENT

Role

Spider-Man will join your team after the “Spidermaaaans” Story Mission (the second Venom encounter). His main role should be to counter Venom and his abilities but in practice, Spider-Man can be much more than that.

There is no one who can benefit from an environment as Spider-Man can. His attacks are not strong, but they are cheap and efficient. He can literally ruin even the strongest characters with side effects and without spending Card plays.

ADVERTISEMENT

Best Build

The Best Build for Spider-Man is a little bit unorthodox:

Attack

  • Quick Kick
  • Quick Kick
  • Special Delivery
  • Special Delivery
mms spider man cards quick kick
mms spider man cards quick kick
mms spider man cards special delivery
mms spider man cards special delivery

Skill

  • Opportunist
  • Opportunist
  • Webslinger
mms spider man cards opportunist
mms spider man cards opportunist
mms spider man cards webslinger

Heroic

  • Infernal Spider/THWIP! (If you don’t have a Legendary Card)
mms spider man cards infernal spider
ADVERTISEMENT

Deck Guide

Spider-Man is the character whose main strength is drawn from the nearby surroundings. He will use all objects in the vicinity with unparalleled power and he won’t spend energy while using them.

Spider-man’s support abilities enhance his damage output. Opportunist grants him two free attacks with increased damage if he is using objects in the environment while Webslinger increases his damage overall.

He can be used as a primary Heroism provider and a serious damage dealer at the same time. It will be crucial that he has enough moves for full effectiveness – positioning is crucial when playing with him and1 Move is often not enough. That is why it is essential that he is equipped with improved “Special Delivery” and “Opportunist” as soon as possible.

As a matter of fact, it would be ideal to have 2 improved “Opportunist” cards in the deck.

Spider-Man Heroic cards can be useful and will reduce enemy damage potential but honestly, it is not necessary to focus on them. Having only 1 Spider-man Heroic card will be more than enough for most missions. If that is a Legendary Heroic card, that would be ideal

ADVERTISEMENT

Passive

The passive ability can be gained if your “reputation” with Spider-Man is good enough. That will depend on your interaction with him in the Abbey. Spider-Man passive is really useful, especially on Level 2. It is not mandatory for Spider-Man efficiency, but it helps a lot:

  • Bring the House Down I – When Spider-Man uses an environmental attack, 15% chance to refund the Heroism cost.
  • Bring the House Down II – When Spider-Man uses an environmental attack, 15% chance to refund the Heroism cost. The first Environment attack Spider-Man uses each encounter costs 0 heroism.
ADVERTISEMENT

Synergy

Spider-Man is a supporting character who will rarely use your Heroism pool while he will be the main provider of it at the same time. That means that he is ideal for characters whose main abilities are expensive and depend on Heroism. Those are Hunter (Dark), Nico Minoru, Hulk, Captain Marvel, and Doctor Strange.

Do not combine him with Scarlet Witch because she also has improved damage while interacting with the environment and you will not want anyone to lower Spider-man chances to be useful.

ADVERTISEMENT

Conclusion

I had a lot of fun playing with Spider-Man. The mission when he finally gets rid of Venom is one of my favorite missions in the whole game. Truth be told, he was never my first pick when I tried to assemble the best combo for the next task but at the same time, he was never discarded as the option. His improved passive actually has a great impact on his usefulness which is not the case for many characters, so building a friendship with him is the right thing to do.

Peter Parker seems like a naive boy from the neighborhood, but in reality, he may have answers for some of the most dangerous situations in the game. Just give him a chance!