Heroes for Dark Dimension
Dark Dimension (DD) is the official end-game content of Marvel Strike Force. Players doing it are in the end game because the requirements for DD are not easy.
Currently, there are 5 Tiers of Dark Dimension, and requirements are gradually increasing. Basically, it means that the initial decision of the DD team is extremely important because reaching the next requirement is a lot easier with already improved characters.
Clearing each Tier of Dark Dimension provides a significant progression boost because it awards players with an enormous number of most-needed resources. Dark Dimension I will ask for Heroes with 6*. After that, you will need characters at T13, T14, T15, and Tier 16. DD mechanic is simply ingenious because as soon as you finish 1 DD Tier you will get enough resources to reach the requirements for the next Tier.
Dark Dimension is an Epic Campaign game mode in MSF that is unlocked when the player reaches level 65. The task is to complete the nodes, where players face a lot of enemies and get crucial (for progress) rewards. There are different requirements for each DD, which we will explain separately in each DD section.
It is end-game content that was usually difficult at the time of release. At the moment, the starting DDs are easy, mainly due to the evolution of the game and the new characters that are available to us and which can now progress comfortably through older DD.
On this page, we’ll explain each of the DDs, ending with the yet-to-be-released DD 6, and suggest the best teams/characters players can use.
Take care of the equipment you need for the Characters because it is not good to accumulate Characters with the same Gear trait. As you know, the game divides Characters into 5 groups, according to the equipment they use: Skill, Tech, Bio, Mystic, Mutant. You should (if possible) have the 5 characters you take to the Dark Dimension be as diverse as possible in Gear trait. Because that way, it will be easier for you to reach a required Gear Tier with all of them.
Dark Dimension – I
Requirements:
- 5 characters with 6 Yellow Stars
- You can battle each node with at least 1 eligible character
When you reach Commander level 65, the Dark Dimension game mode will open for you. To start Dark Dimension I, you need to have 5 characters with 6+ Yellow Stars. When you achieve that, you can play DD I. You need 5, 6+ Yellow Star characters to start it, but you can play each node with at least 1 character.
Character suggestions
What we suggest for DD-I are characters with which you can easily farm Shards and are also very useful for DD and other game modes. Here are some of our suggestions:
- Shang Chi (available in Blitz Store) – Skill
- Scarlet Witch (Arena Store) – Mystic
- Squirrel Girl (Nexus 4-3) – Bio
- Captain America (Nexus 1-3) – Bio
- Winter Soldier (Heroes 6-3) – Bio
These 5 are our picks for new players because they are all useful even through the later game, and you won’t go wrong if you invest your resources in them. There are other great characters, such as Gamora, Wakandian Characters, and Young Avenger Characters which can prove themselves excellently in DD-I.
Rewards:
We can collect prizes after and during the first and second runs. After that, you can play that DD as much as you want, but you won’t get anything except Profile Border Upgrades.
DD-I contains 10 nodes. Following completing each, you will get 100K Gold and 4K Gold Orb Fragments. After two runs through DD-I, you will earn 2M Gold and 80K Gold Orb Fragments just from the rewards you get from completing nodes.
When you complete all 10 nodes for the first time and thus DD-I for the first time, you get the following rewards:
- 6 random fully crafter T13 Items
- 600 random T13 pieces of gear
- 720 Superior Basic Catalyst
When you complete all 10 nodes for the second time and thus DD-I for the second time, you get the following rewards:
- 9 random fully crafter T13 Items
- 900 random T13 pieces of gear
- 1080 Superior Basic Catalyst
As you can see, DD-I is a great way to collect crucial game resources like Gear and Gold. From the very start of the game, try to unlock the farming spots of the mentioned heroes and raise them to 6 Yellow Stars as soon as possible.
Dark Dimension – II
Requirements:
- 5 characters with Gear Tier 13
- You can battle each node with at least 1 eligible character
Requirements for DD-II are somewhat different compared to DD-I. Namely, you need 5 Characters at T13 Gear, so it is theoretically possible to start DD-II before DD-I. If this happens – it means you have not farmed the characters from the very beginning of the game. However, this will not negatively affect your progress.
Character suggestions
Since DD-II doesn’t require you to have a high amount of Yellow Stars on the characters, here we will suggest some slightly more exclusive characters. Note that the characters we propose for DD-I can do the job in DD-II as well.
- Shang Chi (available in Blitz Store) – Skill
- Scarlet Witch (Arena Store) / Hela (Villains 7-6; Hard Heroes 2-3) – Mystic
- Squirrel Girl (Nexus 4-3) – Bio / Shuri (Legendary – 5 Spider Werse Characters at 5 Yellow Stars need for unlocking) – Tech
- Captain America (Nexus 1-3) – Bio
- Winter Soldier (Heroes 6-3) – Bio
We highly recommend that you continue with Captain America and Winter Soldier, as they are members of the Rebirth team, which is currently one of the best Raid teams in the game and will be very useful to you.
Shang Chi is an excellent damage dealer, and you can continue with him through DD-II, while Scarlet Witch and Squirrel Girl can be replaced by Hela and Shuri (if you are able to unlock these two).
In addition to the above characters, here are a few more that you should definitely bring to DD-II if you unlock them in time:
- Nick Fury (Legendary – 5 Kree Minion Characters at 5 Yellow Stars need for unlocking) – Skill
- Dagger (Arena Store; Hard Villains 4-6) – Mystic
- Cloak (Raid Store; Hard Villains 2-6) – Mystic
- Ikaris (Raid Store) + Sersi (Hard Villains 2-9) – Mystic
- If you plan to go for Apocalypse, you can farm, Level up, Gear up, and bring to DD Horseman teams characters (Wong, Gambit, She-Hulk, Strange Heartless …)
Rewards:
We can collect prizes after and during the first and second runs. After that, you can play that DD as much as you want, but you won’t get anything except Profile Border Upgrades.
DD-II contains 16 nodes. Following completing each, you will get 200K Gold.
Every odd node will give you 8K Gold Orb Fragments, and every paired node – 2K Mega Orb Fragments, with Gold (after completion).
After two runs through DD-II, you will earn 3.2M Gold, 128K Gold Orb Fragments, and 32K Mega Orb Fragments just from the rewards you get from completing nodes.
When you complete DD-II for the first time, you get the following rewards:
- 310 Ultron Character Shards (5 Yellow Stars)
- 18 random fully crafter T13 Items
- 1800 random T13 pieces of gear
- 2160 Superior Basic Catalyst
When you complete DD-II for the second time, you get the following rewards:
- 500 Ultron Character Shards (7 Yellow Stars)
- 27 random fully crafter T13 Items
- 2700 random T13 pieces of gear
- 3240 Superior Basic Catalyst
Completing DD-II, we unlock Ultron, a member of the Masters of Evil team, who will be indispensable for the upcoming Events through which we will unlock exclusive characters and win other prizes. So – try to do DD-II properly, as smartly as possible. Sometimes it’s better to spend a little more time with characters that are a little more ineffective but easy to farm or gear up.
Dark Dimension – III
Requirements:
- 5 characters with Gear Tier 14
- You can battle each node with at least 1 eligible character
Here things become a bit more complicated compared to the previous two DDs. In order to start DD-III, we need 5 Gear Tier 14 characters, but to complete it, we need significantly more. Namely, nodes 1-4 do not have any trait requirements. So they can be started with any 5 Characters T14 gear.
After that, the fun begins. The 5-8 nodes require from you 5 Global Characters Gear T14. Then for nodes 9-12, we need 5 Cosmic Characters Gear T14. And finally, on nodes 13-16, we need 5 City Characters Gear T14.
For a fully effective run, we need at least 15 Gear T14 Characters. 5 each for Global, City, and Cosmic nodes. Nodes 1-4, we can compete with any of these 15.
Character suggestions
Now we will list the best characters for each trait with which you will easily pass DD-III.
No Requirements / Global
The best team for these 8 nodes is Death Seed. As long as you have all the Death Seed characters, level them up and equip them, and you’ll have literally no problem 1-shotting every node.
If you don’t have the Archangel and the team, or you don’t have all of them – then the situation becomes interesting. These are the best that we can recommend to you from the Characters that are currently farmable in the game:
- Gambit (Cosmic Crucible Store) – Mutant
- Nick Fury (Legendary – 5 Kree Minion Characters at 5 Yellow Stars need for unlocking) – Skill
- Shuri (Legendary – 5 Spider Werse Characters at 5 Yellow Stars need for unlocking) – Tech
- Spider Weaver (currently not farmable, but in Orbs) – Mystic
- Ultron (complete DD-II) – Tech
- Captain America (Nexus 1-3) – Bio
- Winter Soldier (Heroes 6-3) – Bio
- MLF, Rogue, Red Hulk (if you have them)
- Wong (Hard Heroes 1-3) – Mystic
- Omega Red (Legendary – Nick Fury, Winter Soldier, and 3 Secret Avengers on 5 Yellow Stars required for unlocking) – Mutant
- Bionic Avenger team (everyone farmable except Deathlock) – Tech
These are the most potent options for DD Global, with which you can pass nodes 1-4 (non-requirement). Choose carefully, and be sure you have a Protector, Support, Damage Dealer, and Controller – a good combination. We propose something like this:
- Captain America – Bio
- Winter Soldier – Bio
- Gambit – Mutant
- Nick Fury – Skill
- Shuri – Tech
Cosmic
For Cosmic requirements nodes, here is the best team in our opinion:
- Ikaris (Raid Store) – Mystic
- Sersi (Hard Villains 2-9) – Mystic
- Kestrel (currently non-farmable but in Orbs) – Skill/Tech
- Kang (currently non-farmable but in Orbs) – Tech
- Nova (Nova Trials) – Bio
If you do not have and are not able to farm these characters because 2 of them are currently non-farmable, and one is brand new, we recommend the following as adequate replacements:
- Hela (Villains 7-6; Hard Heroes 2-3)
- Deathpool (currently non-farmable but in Orbs)
- Strange (Heartless) (Arena Store; Hard Villains 5-9)
- Silver Surfer (Doom 1-9)
- Infinity Watch team (all farmable)
City
Here is the best team (in our opinion) for City requirements nodes:
- Dagger (Arena Store; Hard Villains 4-6) – Mystic
- Cloak (Raid Store; Hard Villains 2-6) – Mystic
- Shang Chi (available in Blitz Store) – Skill
- Squirrel Girl (Nexus 4-3) – Bio
- Kingpin (Nexus 7-9) – Skill
Some good characters you can also bring:
- She-Hulk (Blitz Store) – Bio
- Spider-Man 2099 (currently non-farmable but in Orbs) – Bio
- Gwenpool (currently non-farmable) – Mystic
- Firestar (currently non-farmable) – Mutant
- Ghost-Spider (Arena Store) – Bio
- Spider-Man (Miles) (Heroes 3-3) – Bio
- Mister Negative (free daily gift from Web Store) – Mystic
Rewards
We can collect prizes after and during the first and second runs. After that, you can play that DD as much as you want, but you won’t get anything except Profile Border Upgrades.
DD-III contains 16 nodes. Following completing each, you will get 250K Gold.
Every odd node will give you 8K Gold Orb Fragments, with Gold (after completion).
Nodes 2, 6, 10, and 14 will reward you with 2K Mega Orb Fragments and 200 T4 Ability Materials, with Gold (after completion).
Nodes 4, 8, 12, and 16 will reward you with 5K Elite 5 Credits, with Gold (after completion).
After two runs through DD-III, you will earn 8M Gold, 128K Gold Orb Fragments, 16K Mega Orb Fragments, 1.6K T4 Ability Materials, and 40K Elite 5 Credits just from the rewards you get from completing nodes.
When you complete DD-III for the first time, you get the following rewards:
- 600 Silver Promotion Credits
- 27 random fully crafter T14 Items
- 4320 random T14 pieces of gear
- 5400 Superior Basic Catalyst
- Superior – Quantum Energy, Miasma, Vibranium, Superhuman Serum – 12 of each
When you complete DD-III for the second time, you get the following rewards:
- 5 Red Stars for Ultimus
- 250 Gold Promotion Credits
- 36 random fully crafter T14 Items
- 6480 random T13 pieces of gear
- 8100 Superior Basic Catalyst
- Superior – Infinite Energy, Arcane Magic, Carbonadium, Alien Spores, Astral Energy, Uru, Adamantium, Bloodborne Nanobots – 12 of each
DD-III doesn’t reward players who complete it with a new Character. Instead, they get a bunch of Silver and Dark Promotion Credits in addition to the standard rewards. That is not bad because it will speed up the process of raising Red Stars for crucial characters in the roster.
Dark Dimension – IV
Requirements:
- 5 characters with Gear Tier 15
- You can battle each node with at least 4 eligible characters
DD-IV takes place in a similar style to DD-III. In order to start DD-IV, we need 5 Gear Tier 15 characters, but to complete it, we need significantly more. Namely, nodes 1-3 do not have any trait requirements. So they can be started with any 5 Characters T15 gear.
For nodes 4-6, we will need non-legendary Global Characters. Compared to DD-III, we cannot use Legendary Characters now. It makes the game difficult for us, but what’s there is.
The story is the same for the following nodes: 7-9 non-legendary Cosmic, 10-12 non-legendary City. And finally, 13-15 Legendary Characters. All Characters need to be Gear T15, of course.
The number of characters required is increased compared to DD-III. Completing this Dark Dimension requires players to have 20 Gear T15 characters.
Character suggestions
Now we will list the best characters for each trait with which you will easily pass DD-IV.
No Requirements / Non-Legendary Global
For nodes 1-6, we are suggesting players use Global Characters. These are the best that we can recommend to you from the Characters that are currently farmable in the game (and some of them are non-farmable):
- Gambit (Cosmic Crucible Store) – Mutant
- Spider Weaver (currently not farmable, but in Orbs) – Mystic
- Captain America (Nexus 1-3) – Bio
- Captain Carter (currently not farmable, but in Orbs) – Bio
- Quicksilver (CC rewards) – Mystic
Some good characters you can also bring:
- Nemesis (currently not farmable, but in Orbs) – Mutant
- Wong (Hard Heroes 1-3) – Mystic
- Dark Beast (currently not farmable, but in Orbs) – Mutant
- Ultron (complete DD-II) – Tech
- Agatha Harkness (currently not farmable, but in Orbs) – Mystic
- Apocalypse if you have him (Apocalypse Saga) – Mutant
- Abomination (Cosmic Crucible Store) – Bio
Non-Legendary Cosmic
For Cosmic requirements nodes, here is the best team in our opinion:
- Ikaris (Raid Store) – Mystic
- Sersi (Hard Villains 2-9) – Mystic
- Kestrel (currently non-farmable but in Orbs) – Skill/Tech
- Kang (currently non-farmable but in Orbs) – Tech
- Deathpool (currently non-farmable but in Orbs) – Mystic
If you do not have and are not able to farm these characters because 3 of them are currently non-farmable, we recommend the following as adequate replacements:
- Hela (Villains 7-6; Hard Heroes 2-3) – Mystic
- Strange (Heartless) (Arena Store; Hard Villains 5-9) – Mystic
- Silver Surfer (Doom 1-9) – Mystic
Non-Legendary City
Here is the best team (in our opinion) for Non-Legendary City requirements nodes:
- Dagger (Arena Store; Hard Villains 4-6) – Mystic
- Cloak (Raid Store; Hard Villains 2-6) – Mystic
- Shang Chi (available in Blitz Store) – Skill
- Squirrel Girl (Nexus 4-3) – Bio
- Kingpin (Nexus 7-9) – Skill
Some good characters you can also bring:
- She-Hulk (Blitz Store) – Bio
- Spider-Man 2099 (currently non-farmable but in Orbs) – Bio
- Gwenpool (currently non-farmable) – Mystic
- Firestar (currently non-farmable) – Mutant
- Ghost-Spider (Arena Store) – Bio
- Spider-Man (Miles) (Heroes 3-3) – Bio
- Mister Negative (free daily gift from Web Store) – Mystic
Legendary
Bring 4 Legendary Horseman: MLF, Rogue, Red Hulk, and Archangel. Those with Nova are the best combination for Legendary nodes. Legendary Horseman and Nova, can be unlocked by completing their Scourges / Trials which are limited-time Events. They are usually repeated after some time, 30-45 days.
If you have them, you will one-shot all Legendary nodes.
If you don’t have them, here are the options:
- Omega Red (Legendary – Nick Fury, Winter Soldier, and 3 Secret Avengers on 5 Yellow Stars required for unlocking) – Mutant
- Magneto (Legendary – 5 X-Men or Brotherhood on 5 Yellow Stars need for unlocking) – Mutant
- Shuri (Legendary – 5 Spider Werse Characters at 5 Yellow Stars need for unlocking) – Tech
- Nick Fury (Legendary – 5 Kree Minion Characters at 5 Yellow Stars need for unlocking) – Skill
- Iron Man (Legendary – 5 S.H.I.E.L.D. Characters at 5 Yellow Stars need for unlocking) – Tech
- Doctor Octopus (Legendary – 5 C-Force Characters at 5 Yellow Stars need for unlocking) – Tech
Rewards
We can collect prizes after and during the first and second runs. After that, you can play that DD as much as you want, but you won’t get anything except Profile Border Upgrades.
DD-IV contains 15 nodes. Following completing each, you will get 300K Gold.
Nodes 1, 2, 3, 4, 7, 10, and 13 will give you 10K Gold Orb Fragments, with Gold (after completion).
Nodes 5, 8, 11, and 14 will reward you with 2K Mega Orb Fragments with Gold (after completion).
Nodes 6, 9, 12, and 15 will reward you with 5K Elite 5 Credits and 200 T4 Ability Materials, with Gold (after completion).
After two runs through DD-IV, you will earn 9M Gold, 140K Gold Orb Fragments, 16K Mega Orb Fragments, 1.6K T4 Ability Materials, and 40K Elite 5 Credits just from the rewards you get from completing nodes.
When you complete DD-IV for the first time, you get the following rewards:
- 310 Doctor Doom Character Shards (5 Yellow Stars)
- 2 Red Stars for Doctor Doom
- 20 random fully crafter T15 Items
- 3600 random Superior Catalysts: Armor, Damage, Health, Focus, Resistance
- 4500 Superior Basic Catalyst
- Superior – Quantum Energy, Miasma, Vibranium, Superhuman Serum – 18 of each
- Superior – Unstable Molecules, Isomer, Secret Intel, Arcane Powder, Spliced X-Gene – 110 of each
- Superior – Laser Torch, Phosphates, Locked Case, Esoteric Glyphs, Cytoplasm – 55 of each
- Superior – Charged Particles, MRI, Confidential Dossiers, Vial, Metabolic Enhancers – 35 of each
- Superior – Dargonite, Hypercharge, Remote Access Codes, Psionic Essence, Biopolymers, Pressurized Tank, Spectral Analysis, Microdot, Mythic Geode, Phytonutrients – 70 of each (those are Mini Uniques)
When you complete DD-IV for the second time, you get the following rewards:
- 500 Doctor Doom Character Shards (7 Yellow Stars)
- 4 Red Stars for Doctor Doom
- 30 random fully crafter T15 Items
- 4800 random Superior Catalysts: Armor, Damage, Health, Focus, Resistance
- 7500 Superior Basic Catalyst
- Superior – Infinite Energy, Arcane Magic, Carbonadium, Alien Spores, Astral Energy, Uru, Adamantium, Bloodborne Nanobots – 18 of each
- Superior – Unstable Molecules, Isomer, Secret Intel, Arcane Powder, Spliced X-Gene – 160 of each
- Superior – Laser Torch, Phosphates, Locked Case, Esoteric Glyphs, Cytoplasm – 80 of each
- Superior – Charged Particles, MRI, Confidential Dossiers, Vial, Metabolic Enhancers – 50 of each
- Superior – Dargonite, Hypercharge, Remote Access Codes, Psionic Essence, Biopolymers, Pressurized Tank, Spectral Analysis, Microdot, Mythic Geode, Phytonutrients – 90 of each (those are Mini Uniques)
DD-IV rewards players who complete it with Doctor Doom and a bunch of T15 Gear. Doctor Doom is a great plug-and-play Character, still usable in all game modes (he is an old Character). Even serviceable, it might be wise to wait with his build in favor of some more priority Characters.
Dark Dimension – V
Requirements:
- 5 characters with Gear Tier 16
- You can battle each node only when you have 5 eligible characters
DD-V takes place in a similar style to the previous two. In order to start DD-V, we need 5 Gear Tier 16 characters, but to complete it, we need significantly more. Namely, nodes 1-3 do not have any trait requirements. So they can be started with any 5 Characters T16 gear.
For nodes 4-6, we will need non-legendary non-legendary City Characters. Compared to DD-III, and the same as in DD-IV, we cannot use Legendary Characters now. It makes the game difficult for us, but what’s there is.
The story is the same for the following nodes: 7-9 non-legendary Global, 10-12 non-legendary Cosmic. And finally, 13-15 Legendary Characters. All Characters need to be Gear T16, of course.
Completing this Dark Dimension requires players to have 20 Gear T16 characters.
Character suggestions
Now we will list the best characters for each trait with which you will easily pass DD-V.
No Requirements / Non-Legendary Global
For nodes 1-3 and 7-9, we are suggesting players use Global Characters. Know that for non-requirement nodes (1-3), you can use whatever you want, whatever you upload to T16 first. Usually, it’s one of the Horseman teams. These are the best that we can recommend to you from the Characters that are currently farmable in the game (and some of them are non-farmable):
- Gambit (Cosmic Crucible Store) – Mutant
- Spider Weaver (currently not farmable, but in Orbs) – Mystic
- Captain America (Nexus 1-3) – Bio
- Nemesis (currently not farmable, but in Orbs) – Mutant
- Agatha Harkness (currently not farmable, but in Orbs) – Mystic
Some good characters you can also bring:
- Doctor Doom (DD4) – Mystic/Tech
- Quicksilver (CC rewards) – Mystic
- Wong (Hard Heroes 1-3) – Mystic
- Dark Beast (currently not farmable, but in Orbs) – Mutant
- Ultron (complete DD-II) – Tech
- Captain Carter (currently not farmable, but in Orbs) – Bio
- Apocalypse if you have him (Apocalypse Saga) – Mutant
- Abomination (Cosmic Crucible Store) – Bio
Non-Legendary City
Here is the best team (in our opinion) for Non-Legendary City requirements nodes:
- Dagger (Arena Store; Hard Villains 4-6) – Mystic
- Cloak (Raid Store; Hard Villains 2-6) – Mystic
- Shang Chi (available in Blitz Store) – Skill
- Squirrel Girl (Nexus 4-3) – Bio
- Kingpin (Nexus 7-9) – Skill
Some good characters you can also bring:
- She-Hulk (Blitz Store) – Bio
- Spider-Man 2099 (currently non-farmable but in Orbs) – Bio
- Gwenpool (currently non-farmable) – Mystic
- Firestar (currently non-farmable) – Mutant
- Ghost-Spider (Arena Store) – Bio
- Spider-Man (Miles) (Heroes 3-3) – Bio
- Mister Negative (free daily gift from Web Store) – Mystic
Non-Legendary Cosmic
For Cosmic requirements nodes, here is the best team in our opinion:
- Ikaris (Raid Store) – Mystic
- Sersi (Hard Villains 2-9) – Mystic
- Kestrel (currently non-farmable but in Orbs) – Skill/Tech
- Kang (currently non-farmable but in Orbs) – Tech
- Deathpool (currently non-farmable but in Orbs) – Mystic
If you do not have and are not able to farm these characters because 3 of them are currently non-farmable, we recommend the following as adequate replacements:
- Hela (Villains 7-6; Hard Heroes 2-3) – Mystic
- Strange (Heartless) (Arena Store; Hard Villains 5-9) – Mystic
- Silver Surfer (Doom 1-9) – Mystic
Legendary
Bring 4 Legendary Horseman: MLF, Rogue, Red Hulk, and Archangel. Those with Nova are the best combination for Legendary nodes. Legendary Horseman and Nova, can be unlocked by completing their Scourges / Trials which are limited-time Events. They are usually repeated after some time, 30-45 days.
If you have them, you will one-shot all Legendary nodes.
If you don’t have them, here are the options:
- Omega Red (Legendary – Nick Fury, Winter Soldier, and 3 Secret Avengers on 5 Yellow Stars required for unlocking) – Mutant
- Magneto (Legendary – 5 X-Men or Brotherhood on 5 Yellow Stars need for unlocking) – Mutant
- Shuri (Legendary – 5 Spider Werse Characters at 5 Yellow Stars need for unlocking) – Tech
- Nick Fury (Legendary – 5 Kree Minion Characters at 5 Yellow Stars need for unlocking) – Skill
- Iron Man (Legendary – 5 S.H.I.E.L.D. Characters at 5 Yellow Stars need for unlocking) – Tech
- Doctor Octopus (Legendary – 5 C-Force Characters at 5 Yellow Stars need for unlocking) – Tech
Rewards
We can collect prizes after and during the first and second runs. After that, you can play that DD as much as you want, but you won’t get anything except Profile Border Upgrades.
DD-V contains 15 nodes. Following completing each, you will get 500K Gold.
Nodes 1, 2, 3, 4, 7, 10, and 13 will give you 10K Gold Orb Fragments, with Gold (after completion).
Nodes 5, 8, 11, and 14 will reward you with 5K Elite 5 Credits with Gold (after completion).
Nodes 6, 9, 12, and 15 will reward you with 2K Mega Orb Fragments and 200 T4 Ability Materials, with Gold (after completion).
After two runs through DD-V, you will earn 15M Gold, 140K Gold Orb Fragments, 16K Mega Orb Fragments, 1.6K T4 Ability Materials, and 40K Elite 5 Credits just from the rewards you get from completing nodes.
When you complete DD-V for the first time, you get the following rewards:
- 310 Dormammu Character Shards (5 Yellow Stars)
- 2 Red Stars for Dormammu
- 10 random fully crafter T16 Items
- Augmented Catalysts: Armor, Damage, Health, Focus, Resistance – 640 of each
- 800 Augmented Basic Catalyst
- Superior – Quantum Energy, Miasma, Carbonadium, Superhuman Serum, Vibranium, Infinite Energy – 12 of each
- Augmented – Unstable Molecules, Isomer, Secret Intel, Arcane Powder, Spliced X-Gene – 384 of each
- Augmented – Laser Torch, Phosphates, Locked Case, Esoteric Glyphs, Cytoplasm – 320 of each
- Augmented – Charged Particles, MRI, Confidential Dossiers, Vial, Metabolic Enhancers – 256 of each
- Augmented – Dargonite, Hypercharge, Remote Access Codes, Psionic Essence, Biopolymers, Pressurized Tank, Spectral Analysis, Microdot, Mythic Geode, Phytonutrients – 36 of each (those are Mini Uniques)
When you complete DD-V for the second time, you get the following rewards:
- 500 Dormammu Character Shards (7 Yellow Stars)
- 4 Red Stars for Dormammu
- 15 random fully crafter T16 Items
- Augmented Catalysts: Armor, Damage, Health, Focus, Resistance – 320 of each
- 2400 Augmented Basic Catalyst
- Superior – S.H.I.E.L.D. Tech, Arcane Magic, Vibranium, Alien Spores, Vibranium, Astral Energy, Uru – 12 of each
- Augmented – Unstable Molecules, Isomer, Secret Intel, Arcane Powder, Spliced X-Gene – 192 of each
- Augmented – Laser Torch, Phosphates, Locked Case, Esoteric Glyphs, Cytoplasm – 160 of each
- Augmented – Charged Particles, MRI, Confidential Dossiers, Vial, Metabolic Enhancers – 128 of each
- Augmented – Dargonite, Hypercharge, Remote Access Codes, Psionic Essence, Biopolymers, Pressurized Tank, Spectral Analysis, Microdot, Mythic Geode, Phytonutrients – 108 of each (those are Mini Uniques)
DD-V rewards players who complete it with Dormammu and a bunch of T16 Gear. Dormammu is a plug-and-play Character usable in all game modes. However, currently, Dormammu’s effectiveness decreases in some game modes. He is no longer in the Arena META. He is not usable in the new Incursion Raids, while he still has value in the War and Cosmic Crucible game modes. So in relation to what you prefer, decide for yourself whether to build Dormammu or not.
Dark Dimension – VI
DD-VI is in front of us, and we expect it “soon”. So it’s not a bad idea to be on the lookout. Here we will discuss everything related to DD-VI, the requirements, the characters we propose, and maybe even something about rewards, but about everything in more detail when we know more.
DD-VI is announced for June 27th … too soon if you ask them the later, the better – because we will have more time to prepare. Currently, T18 Gear we can purchase from the Supply Store, and there is a Teal Epic Orb in the Raid Orb section that contains T18 Gear. Fragments for that Orb we can obtain from Incursion Raid rewards. We must mention that the Supply Store is very expensive. From Supply Store, we buy Gear with Gold, probably the most important resource in this game, needed for many things (character leveling, etc, etc…). So the question is how much it pays to buy T18 Gear from the Supply Store?
Requirements:
- 5 characters with Gear Tier 18
- You can battle each node only when you have 5 eligible characters
It is a tricky topic because the Gear T18 is new to the game (so there are very few of it). Through the Incursion Raid (which has also just started), we will be able to get bits of T18 equipment, which is very exclusive. So we should carefully choose who to level because mistakes can cost us dearly.
Choosing the Character we will load on the Gear T18 will depend on many things. For example: which of the Characters do we own, at what level are some of our Characters, what are our personal preferences, and what are the new characters we know will soon be in the game? In general, there are a lot of aspects that influence the best course of action.
It is still too early to set in stone certain decisions, so you should be flexible above all. We can rush because we want to finish DD-VI as soon as possible, so look at the characters that require the least amount of Gear – raise them, and try to be among the first to do the new Dark Dimension. Or we can play smart, optimize the best Characters and finish DD-VI with them. In any case, it depends on many things, are we going to have a good time on this adventure or not?
DD-VI will be similar to the previous Dark Dimensions with requirements. In order to start DD-VI, we need 5 Gear Tier 18 Characters, but to complete it, we need significantly more. Namely, for nodes 1-3, we will need non-legendary City Characters. So with those, we will start our DD-VI adventure.
For nodes 4-6, we will need non-Legendary Global Characters. Compared to DD-III, and the same as in DD-IV and V, we cannot use Legendary Characters now. It makes the game difficult for us, but what’s there is.
The story is the same for the following nodes: 7-9 non-Legendary Cosmic, 10-12 non-Horseman Legendary. And finally, 13-15 Legendary and/or Apocalypse Characters. All characters need to be Gear T18, of course.
There are no Iso-8 requirements for Characters in DD-VI. And that is good because we don’t want more bottlenecks (even though it is immediately obvious that none of the used characters will be below T2 Level 3 at least or more likely T2 Level 4)
Character suggestions
Non-Legendary City
When we talk about City Characters, this is what we suggest (for now, at this point).The best team (regardless of resource requirements):
- Dagger (Arena Store; Hard Villains 4-6) – Mystic
- Cloak (Raid Store; Hard Villains 2-6) – Mystic; Miasma
- Shang Chi (available in Blitz Store) – Skill (read below)
- Squirrel Girl (Nexus 4-3) – Bio (read below)
- Firestar (currently non-farmable) – Mutant; Ballistic Weave
Alternatives:
- Gwenpool (currently non-farmable) – Mystic; Hammer Tech (read below)
- Kingpin (Nexus 7-9) – Skill
- She-Hulk (Villains 7-6) – Bio; Gravitonium (read below)
- Ms. Marvel (Mystic 2-6) – Bio (only because she is in synergy with SG, but avoid it)
- Spider-Man 2099 (currently non-farmable, but in Orbs) – Bio (at the moment the only Spider that is justified to be considered)
Unlike DD-V, here we notice Firestar (other characters are the same), and the logical question arises, why her? Well, because it is cheap (requires only 2 T18 slots in equipment) and because it is a New Warrior, it will have good synergy with Cloak and Dagger. Kingpin is always a good alternative that can buff the team and summon Minions, who will eat some hits for your team. Gwenpool is also a New Warrior and has excellent synergy with the others. However, she is a Mystic. Three Mystic Characters is probably too many considering your need for Mystic characters on both Global and Cosmic Nodes.
During ongoing Nova Trials, you will be in a position to lead 4 New Warriors without Deathpool and you will like what you see. However, in Dark Dimension your new Warriors will not have buffs from Cosmic Crucible. Also, Dagger is really squishy regardless of the game mod, so it is questionable who should be prioritized – her or Gwenpool (if you decide to build 3 New Warriors). regardless that Cloak’s damage potential is literally halved without Dagger… Most importantly, Gwen’s Unique is not shared with other potential candidates.
Our final suggestion for this moment is that you start building Claok and Firestar, and accumulate other resources without spending – it is not that hard to do that. The reason for this is that Squirrel Girl and Shang Chi are the best available options at the moment but honestly, both of them are already outdated (you can witness that in Nova Trials on City Hero Nodes). We will probably get a new Tech Raid team real soon and there is a high possibility (theory craft, not confirmed) that some of those Techs will be City. If that is so both SG and Shang CHi become really bad picks.
Also, She-Hulk is Bio and you will have to improve her on T17, so she may be the best third member of the City team that can be upgraded on T17 fastest. However, it is still early to jump to conclusions.
I suggest patience and caution!
Non-Legendary Global – The best team (regardless of resource requirements)
- Apocalypse (Apocalypse Saga) – Mutant; Astral Energy
- Nemesis (currently non-farmable, but in Orbs) – Mutant (read below)
- Captain America (Nexus 1-3) – Bio (read below)
- Spider Weaver (currently non-farmable, but in Orbs) – Mystic; Molecular Cloth
- Doctor Doom (Dark Dimension – IV) – Mystic/Tech (read below)
Alternatives
- Gambit (Cosmic Crucible Store) – Mutant
- Agatha Harkness (currently non-farmable, but in Orbs) – Mystic
- Quicksilver (Cosmic Crucible rewards) – Mystic; Fortified Chromium (read below)
- Abomination (Cosmic Crucible Store) – Bio
- Ultron (Dark Dimension – II) – Tech
- Hulk (Achievements) – Bio
With these 5 Characters, we achieve a good balance regarding Gear. We have 2 Mutants and 1 of each Bio, Mystic, and Tech/Mystic. Apocalypse is one of the strongest Characters in the game, and you should definitely take him. Nemesis can keep the team alive, while on the other hand, it takes a percentage of the opponent’s Health which is amazing for Dark Dimension, where enemies have a ton of Health. Captain America is one of the best Protectors in the game and is there to protect the team, while Docotr Doom will heal and deal damage with his bots. It’s always good to have Minions, as they can soak up hits for the squad. Speaking of which, Ultron is another Plug’n’Play character with minions who can do the same thing and buff in the process. Most importantly his stats are boosted, so he is useful for DD again, but that is also the reason why we decided to prioritize Doctor Doom over him – DD’s stats are not boosted, and if someone is to be improved in the process that will definitely be DD before Ultron.
Quicksilver is an extremely powerful Plug’n’Play character that will be constantly farmed through Cosmic Crucible. His kit and 2-turns mechanics makes it ideal for any Dark Dimension but he is another Mystic and you don’t need him for any other requirements. At this moment on my full roster, I would prioritize him over Spider-Weaver for several reasons but none of those can be applied to you too. So, I had to put Weaver as the primary option for investment even though I was not too happy about it.
Alternatives are some of the best characters for the Dark Dimension game mode. They showed themselves excellently in the previous DD. Whether that will be the case in the next one – we don’t know. Keep in mind that none of this (the vast majority of Characters) is certain, and everything is subject to change.
For example, in Dark Dimension 5 Gambit and Agatha were the main leaders of the Global team and neither one of them was released when DD5 farming started, so I will repeat be patient and careful.
Unlock Apocalypse if you didn’t already (after start being in the Incursion Raid farming mode, that will not be a really hard thing to do) and invest in him as the first priority. Weaver should also be a safe choice investment-like, while all other characters can be subject to change.
Until now you have 2 Mystics and 2 Mutants as safe picks and that is already a problem resource-wise but at least all of them have different Uniques. That is the main reason why Agatha, Gambit and already mentioned Quicksilver don’t have a priority over others even though their kit fits better in the synergy and they already need to be improved to T17 because of Apoc Saga/Apoc Difficulty (Quicksilver doesn’t need that but yet he is newer and better option, tbh)
Non-Legendary Cosmic
For Cosmic requirements nodes, here is the best team in our opinion (regardless of resource requirements):
- Ikaris (Raid Store) – Mystic (Read below); Astral Energy
- Sersi (Hard Villains 2-9) – Mystic (Read below); Augmented Uru
- Kestrel (currently non-farmable but in Orbs) – Skill/Tech; Shield Tech
- Kang (currently non-farmable but in Orbs) – Tech; Quantum Energy
- Cosmo (currently non-farmable) – Bio; Astral Energy
Replacements:
- Hela (Villains 7-6; Hard Heroes 2-3) – Mystic
- Strange (Heartless) (Arena Store; Hard Villains 5-9) – Mystic
- Star-Lord (Annihilation)(currently non-farmable) – Skill; Judas Bullets
- Korg (currently non-farmable) – Bio; Gravitonium
- Thor (Infinity War) (currently non-farmable) – Mystic
- Dormammu (Dark Dimension – V) – Mystic; Miasma (read below)
- Deathpool (currently non-farmable but in Orbs) – Mystic
Ikaris and Cersei are logical choices since they have extra buffs for Dark Dimension same as for the Arena. Cracking duo in this game mode. Alongside them are Kang and Kestrel, two astonishing Damage Dealers with good self-sustain (which is crucial for DD). And Cosmo. A new character who is not in the game yet, but who can keep this team alive long enough to do what they need to do – kill all the enemies. She (Cosmo) also can clear negativities from allies and positivities from enemies, and those abilities can show as crucial.
As replacements, we put in some standardly good Cosmic characters like Deathpool, Hela, and Dormammu (which is too expensive to raise to T18 btw and he is yet another Mystic). And the new Knowhere characters, for whom we will see how they will show themselves in the game. They should be good – we trust the Knowhere team (that’s why we put Cosmo in the top 5).
The main problem here is that both Eternals are Mystic and since Ikaris share Unique with both Apocalypse and Kosmo (except Dormammu, the only capable healer among acceptable Non-Legendary Cosmic). While you can manage to build Sersi, without Ikaris that will be a waste, therefore, it is probably best to not do it if you want to start DD6 as soon as possible. Eternals will give you the edge without a doubt, but the delay caused by resource problems will be unacceptable.
That is why it is the smartest option (in my opinion, which is not in the majority) to fully ignore Eternals and look for other options. Because of Mystic/Mutants required for City and Global, it would be best to fully ignore those traits and rely only on Bio/Tech/Skill. That is why, I think, that having 3 Knowhere (Cosmo, Star-Lord, Korg) alongside proven Kestrel and Kang (who needs to be maximized either way) would be the safest and fastest option. However, Cosmo and APocalypse share Astral Energy unique, but if I recall we had similar problems with Astral Energy for DD5 as well.
Non-Horseman Legendary
Our picks for these nodes. For Non-Legendary requirements nodes, here is the best team in our opinion (regardless of resource requirements):
- Nova (Legendary – Nova Trials) – Bio; Osmium
- Omega Red (Legendary – Nick Fury, Winter Soldier, and 3 Secret Avengers on 5 Yellow Stars required for unlocking) – Mutant; Carbonadium
- Shuri (Legendary – 5 Spider Werse Characters at 5 Yellow Stars need for unlocking) – Tech; Vibranium
- Nick Fury (Legendary – 5 Kree Minion Characters at 5 Yellow Stars need for unlocking) – Skill; Superhuman Serum
Other Picks:
- Magneto (Legendary – 5 X-Men or Brotherhood on 5 Yellow Stars need for unlocking) – Mutant; Palladium
- Jubilee (Legendary – 5 Pym Tech on 5 Yellow Stars need for unlocking) – Mutant
- Doctor Octopus (Legendary – 5 C-Force Characters at 5 Yellow Stars need for unlocking) – Tech
- Iron Man (Legendary – 5 S.H.I.E.L.D. Characters at 5 Yellow Stars need for unlocking) – Tech
As you have noticed, we put 4 mandatory Characters (in our opinion) for these nodes. The fifth Character can be any of the listed alternatives (the one for which you collect the most equipment or Unique items). Iron Man and Magneto are too expensive, so we don’t advise them, even though Magneto will be on T17 already (another Mutant). On the other hand, we tried not to suggest Mystic characters because we already have too many of them, so Adam Warlock and Ebony Maw fall out of the story. Black Bolt or Invisible Woman could be an exotic choice for the fifth slot, but honestly, their stats are just too low for the current Meta. As I emphasized earlier, we should not rush. Let’s wait and see what the future brings us.
That said, we anticipate that by the time we are fully invested in farming DD6 requirements or even we started it already, we will get a new Legendary character who will normally be upgraded on maximum since he will definitely be OP at the time, one way or another.
There was no better advice even though we looked and calculate for a long. We weren’t sure even for OMega Red since he is a Mutant, but he doesn’t share the unique item with any of the potential candidates.
That is why we are pretty sure that those 4 Non-Horsemen Legendaries will be the best choice and that you can start improving them even now – I would wait with OR a bit though, tbh.
Legendary and/or Apocalypse
Our picks for these nodes:
- Nova (Legendary – Nova Trials) – Bio
- Omega Red (Legendary – Nick Fury, Winter Soldier, and 3 Secret Avengers on 5 Yellow Stars required for unlocking) – Mutant
- Shuri (Legendary – 5 Spider Werse Characters at 5 Yellow Stars need for unlocking) – Tech
- Nick Fury (Legendary – 5 Kree Minion Characters at 5 Yellow Stars need for unlocking) – Skill
- Apocalypse (Apocalypse Saga) – Mutant
Other Picks:
- Morgan Le Fay (Legendary – Pestilence Scourge) – Mystic
- Rogue (Legendary – Famine Scourge) – Mutant
- Red Hulk (Legendary – War Scourge) – Bio
- Archangel (Legendary – Death Scourge) – Mutant
By these nodes, we already have Apocalypse and 4 excellent Legendary Characters, so there is no point in spending additional resources to raise 4 Horseman Legendary Characters. It is very likely that with the four of them and the Apocalypse, the last 3 nodes will be somewhat easier. However, it is not worth spending additional materials even if we spend a few days longer in DD VI.
Conclusion
None of the above regarding suggestions for DD-VI Characters is certain, and absolutely everything is subject to change depending on what awaits us. As soon as you start collecting T18 Gear, don’t equip anyone yet, be patient – it will definitely pay off. We bolded characters that are safer picks than others, so you can start improving already if you want. The list may be confusing and misleading since we put in the best teams characters that basically should be ignored (like Eternals for example) but there was no way to show you differently what is the best setup at the moment and to explain to you that even they are the best setup you shouldn’t take the bite.
Hopefully, this will be helpful for a certain period but the page will need an update sooner rather than later.
Rewards
As we know, Super-Skrull is a Character obtained after completing the Dark Dimension – VI. As for the other prizes – we don’t know what they are. We know that we will get T18 Gear, and in addition to that, probably more valuable game recourses, but to what extent is not yet known.
When you complete DD-V for the first time, you get the following rewards:
- 310 Super Skrull Character Shards (5 Yellow Stars)
- 2 Red Stars for Super Skrull
When you complete DD-V for the second time, you get the following rewards:
- 500 Super Skrull Character Shards (7 Yellow Stars)
- 4 Red Stars for Super Skrull
Conclusion
Assembling teams for Dark Dimension won’t be an easy job. However, if you follow our instructions, you will avoid a situation where you spend resources on the Hero that cannot successfully help you. That could be the difference between quitting and continuing playing.
We hope you won’t have any difficulties unlocking all the goodies DD has to offer.
Good luck!